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Event Suggestions

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Event Suggestions

Post by [Admin]Chris on Sun Jun 17, 2012 1:47 am

As the title states event suggestion can be given on this topic.
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Re: Event Suggestions

Post by afroafro on Sun Jun 17, 2012 5:33 am

- Get the Monthly Lucky Legend Event back! , as well as some random Rage events.

- An Event for Legends only, can be "the fastest legend party to kill "X" boss", or a "Legend Armageddon" (where the last standing legend wins) where they will be able to win RP, TC, or an amount of DC, maybe even unique apparels (like the ones GMs wear).

(The "Armageddon" idea can be used for Non - Demis and Non - Legends too)
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Re: Event Suggestions

Post by Bato on Sun Jun 17, 2012 5:54 am

lucky legend event FTW ^^
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Re: Event Suggestions

Post by Serge... on Sun Jun 17, 2012 6:03 am

Yes! Lucky legend back. And choose me for it.

XD
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Re: Event Suggestions

Post by Eiko ^^ on Sun Jun 17, 2012 6:49 am

1st/ Make a list with 3 items which players need to farm from random mobs/find in npc. First who will trade will win~
2nd/ Hide & Seek =)
Ps. Damian's post I love you totally agree!


Last edited by Eiko ^^ on Sun Jun 17, 2012 8:26 am; edited 1 time in total
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Re: Event Suggestions

Post by Bato on Sun Jun 17, 2012 7:59 am

Questionare~~~ 1st one to say right answer wins ^^
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Re: Event Suggestions

Post by Damian on Sun Jun 17, 2012 8:22 am

legend event for Demis (then will be reason to become demis) and another reason is when they become legend they will be strong not funny legends

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Re: Event Suggestions

Post by blackice1996 on Sun Jun 17, 2012 9:10 am

Lucky Legend
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Re: Event Suggestions

Post by [Admin]Chris on Sun Jun 17, 2012 9:35 am

The suggestion on which Legend party can kill a boss the fastest is a good idea and is taken into consideration.

The Scavenger hunt event (Finding predetermined items from mobs and returning it to a GM) has already been done before but that does not mean it cant be done again.

Questionnaire Event will be fun too and is taken into consideration.

Lucky Legend will no longer be hosted as the current Lucky Legends have not finished their quests.
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Re: Event Suggestions

Post by Eiko ^^ on Sun Jun 17, 2012 9:48 am

Thats why we want make lucky legend for demis. cuz they are active, loyal to server, and it will be sure that they will finish quest~
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Re: Event Suggestions

Post by [Admin]Chris on Sun Jun 17, 2012 9:55 am

Lucky Legends are chosen by luck as you know so we cant pick Demi Legends particularly as it will be devoid of the event if we do that.
Lucky Legends will be put on halt until the current active players who have the quests finish them.
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Re: Event Suggestions

Post by Eiko ^^ on Sun Jun 17, 2012 10:03 am

Hmmm what if they quitted? We will not have that event anymore?
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Re: Event Suggestions

Post by [Admin]Chris on Sun Jun 17, 2012 10:23 am

We were planing to host Lucky Legend but then due to this we cross checked on players having the quest and have determined their activeness thorough log in dates,times and duration of stay in game thus we came to a decision to put a halt on this event.
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Re: Event Suggestions

Post by Eiko ^^ on Sun Jun 17, 2012 10:52 am

I see.. but from what i know SkyUp and WhackaMole are quester still. Mole doesnt log for sure, so SkyUp still plays?

Ehh im addicted from my fav demi ss =p


Last edited by Eiko ^^ on Sun Jun 17, 2012 3:38 pm; edited 1 time in total
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Re: Event Suggestions

Post by Damian on Sun Jun 17, 2012 12:11 pm

or legend from event like Twisted (the ss) he even dont break me its quite funny . im not maller remember

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Re: Event Suggestions

Post by [Admin]Chris on Sun Jun 17, 2012 1:38 pm

As i have said already by unanimous decision we have put a halt on Lucky Legend so refrain from asking about it as i have given the information necessary for you to understand why we are halting it. stay focused on the topic at hand which is event suggestions any further mentioning about this matter will be deleted.
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Re: Event Suggestions

Post by Bato on Sun Jun 17, 2012 1:45 pm

Drop event~
let the items fall from the sky XDD
random items will be drop all over argent
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Re: Event Suggestions

Post by xMayy on Sun Jun 17, 2012 3:30 pm

Eiko, it's SkyUp, who has now quit in the last 4 months. iSky is still very active and is a demi.

Survivor-
It is a wave by wave of spawned monsters getting harder each wave, a team of 3 players for each team. the team that survive the longest wins.

Capture the flag-
kind of like Azreal guardian, but a bigger map[ sacred garden maybe?], an item that emmits a glow around them when picked up( kind of like Anubis stun glow) first side that brings back the flag to their own teams flag zone 10 or 20 times wins.

Scavanger hunt-
Collect a list of items from all around the server and first 3-5 people to bring all items and exact amount to the gm, win a prize.

Many more ideas, thought id like to see them as full time maps.
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Re: Event Suggestions

Post by blackice1996 on Sun Jun 17, 2012 6:39 pm

+99 to capture the flag

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Re: Event Suggestions

Post by IzzHzz on Mon Jun 18, 2012 1:14 am

scavenger hunt FTW!gooogle helps a lot.lol
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Re: Event Suggestions

Post by afroafro on Tue Jun 19, 2012 4:20 am

+ 1 to capture the flag!
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Re: Event Suggestions

Post by tryxzie on Tue Jun 19, 2012 4:28 am

Capture the flag like CoD! cool! drops the item when killed =P +1 to that idea needs more work for GM =D to make the item droppable when the player that holds it gets killed
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Re: Event Suggestions

Post by xMayy on Tue Jun 19, 2012 5:46 am

yes! exactly, thank you for the support on cft ^^
It's a small script, kinda like death match or chaos circle.
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Re: Event Suggestions

Post by RiotVan on Tue Jun 19, 2012 8:33 am

xMayy wrote:

Capture the flag-
kind of like Azreal guardian, but a bigger map[ sacred garden maybe?], an item that emmits a glow around them when picked up( kind of like Anubis stun glow) first side that brings back the flag to their own teams flag zone 10 or 20 times wins.

I got some suggestion for this capture the flag idea, idk if theyre good, but i'll throw them in. cheers

1st. Make the flag disable the holder from using a stealth skill. Because it would be unfair to grab the flag and run on stealth.

2nd. Make the flag reduce its holder's defense as he moves farther from the enemy's flag original spot, obviously not by too much but enough to make the holder try to go with his team, and actually make it more fun to play it.

3rd. When the holder of the flag dies, it will instantly go into the killer's inventory, so that he has to run back to base, and put it back on its place.

4th. Make the Flaf give its holder an aura that will make it obvious, who is the one holding the flag, something that will make u think ur being targetted because of the aura, and the decreasing def, and will make u go into ur team or run like theres no tomorrow.

5th. I got no clue how the points or stuff could be counted but i suggest to give points in 2 occasions: 1st: You successfully steal the enemy's flag, and place it on your own base. 2nd: When you succesfully kill the enemy whose trying to steal your flag, and succesfully get it back into its original spot

For example # = the player A/B = team
7B takes A's flag and gets killed by 2A, since 2A killed 7B, 2A is now the holder of A's flag, 2A is running to put the flag back on its original base, when 8B killed 2A and therefore, 8B has now A's flag, and in need of running back to his own base.

So thats my suggestion for this idea.
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Re: Event Suggestions

Post by SexyJo on Tue Jun 19, 2012 9:18 am

i like rio idea
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Re: Event Suggestions

Post by xMayy on Tue Jun 19, 2012 9:44 am

RiotVan wrote:
xMayy wrote:

Capture the flag-
kind of like Azreal guardian, but a bigger map[ sacred garden maybe?], an item that emmits a glow around them when picked up( kind of like Anubis stun glow) first side that brings back the flag to their own teams flag zone 10 or 20 times wins.

I got some suggestion for this capture the flag idea, idk if theyre good, but i'll throw them in. cheers

1st. Make the flag disable the holder from using a stealth skill. Because it would be unfair to grab the flag and run on stealth.

2nd. Make the flag reduce its holder's defense as he moves farther from the enemy's flag original spot, obviously not by too much but enough to make the holder try to go with his team, and actually make it more fun to play it.

3rd. When the holder of the flag dies, it will instantly go into the killer's inventory, so that he has to run back to base, and put it back on its place.

4th. Make the Flaf give its holder an aura that will make it obvious, who is the one holding the flag, something that will make u think ur being targetted because of the aura, and the decreasing def, and will make u go into ur team or run like theres no tomorrow.

5th. I got no clue how the points or stuff could be counted but i suggest to give points in 2 occasions: 1st: You successfully steal the enemy's flag, and place it on your own base. 2nd: When you succesfully kill the enemy whose trying to steal your flag, and succesfully get it back into its original spot

For example # = the player A/B = team
7B takes A's flag and gets killed by 2A, since 2A killed 7B, 2A is now the holder of A's flag, 2A is running to put the flag back on its original base, when 8B killed 2A and therefore, 8B has now A's flag, and in need of running back to his own base.

So thats my suggestion for this idea.

1- I didn't go in to too much detail, but yes i was thinking similar idea's.
Let them play stealth but the flag shows on the mini map still, it is fair, and if people are blind to see it the that is their fault.. there for all classes are able to use all their class skills.

2- Correct, i didn't think about lowering the def, or else all champs would be runners.

3- Yeah, just like death match or chaos circle. the killer of the A gets the flag instantly, to be returned to B teams base.

4- That is why i said the stun from Anubis, it is tall wide and red, can never miss it. But a blue and red? or green and red for team A/B

5- hmm, that does sound like a good idea for 1 of 2 point systems. I was just going with, A takes B's flag and returns to A base.

If possible we both could discuss this with the gm's for a whole new game type map, if they like the depth of the idea.
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Fashion show thing

Post by Brok3n on Tue Jun 19, 2012 11:45 am

We could do a fashion show kind of thing where the GM tells players wanting to participate to gather somewhere, wearing their best apparels/apparel combos and the GM/mod walks around, picking top three looks that he/she likes and awarding prizes. Obviously this decision making process should take 5 mins or so and also you would have to wait for players to gather which usually takes a long time.


P.S: I'm not really setting specific rules and parameters cause mainly I'm tired (just finished exams :s) and I don't want to restrain this event to just be what I think it should be. GMs/mods should organize the events. This is just an idea. Smile
P.P.S: Please plan these upcoming events properly Razz I've seen simple things go horribly wrong because of skipping 5 mins worth of planning and drawing up a schematic for the occasion. Diagrams make everything look easier ^_^
P.P.P.S: It encourages people to buy those character customisation cards which are so underrated and underused to make them look more awesome Smile
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Re: Event Suggestions

Post by SexyJo on Tue Jun 19, 2012 1:22 pm

Brok3n wrote:We could do a fashion show kind of thing where the GM tells players wanting to participate to gather somewhere, wearing their best apparels/apparel combos and the GM/mod walks around, picking top three looks that he/she likes and awarding prizes. Obviously this decision making process should take 5 mins or so and also you would have to wait for players to gather which usually takes a long time.


they did taht event b4 ingame and in forum also, but i think its cool if we have it again
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Re: Event Suggestions

Post by Zyncolicious on Wed Aug 22, 2012 3:26 pm

I've got an easy and simple one to attract people and all sorts of people.

Just like old times. The Pvp bar!!!!! with categories

MvM - 3v3 4v4 5v5 (Winners get a BD Gem or an Az gem)

PVP - People with Death sets only (FC Style) (Winner get a holiday magazine)
Class vs Class (Winner gets a lvl 2 Az gem of his choice)
PS.for Champions they have to remove their armour and saders
cannot stealth.

GM vs Players - The ultimate test and challenge...the over geared Gm's against the Skilled people! (Winner gets each a choice of a lvl 1 uber gem)


I honestly see Pvp bar underated in this server...screw the PK Map!
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Re: Event Suggestions

Post by xJirax on Wed Aug 22, 2012 8:30 pm

Well i was thinking how about once ina while we have an event in ca where gm comes and fights too? or maybe have sometimes a drake instead of bd mobs?

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Re: Event Suggestions

Post by Silence on Fri Aug 24, 2012 9:28 am

Keep it Simple like my Forum picture.... Q and Answer

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Re: Event Suggestions

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