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SUGGESTION FOR FUTURE EO ;)
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SUGGESTION FOR FUTURE EO ;)
we all know EO dying right, well.. i think its time for us & gms to start thinking how to make our beloved EO alive again. so this is my ideas.
Farming
- farming in EO is not kinda friendly like others private server. Farming should be fun n enjoyable. But when u farm in EO u feel the stress. So change all mobs in DA into angel. thats will benefit new player and old player to camp at that map and farming.
- Dark Swamp is a dead map, and killing DS mobs feels like killing SW tower -.- make it more easy.. the mobs hp should be less. Dont make it drop shards, make it drop random azz.. thats way better.. but with low % drop rate of coz. Random azz dropping = trading will be alive, server economi/world chat will alive again.
- DW1, the mobs should drop random bd gems, with low drop rate. remove chip gem.
- FC1, the mobs should drop random chipped gems. This will benefit newbie to start.
- FC2, the mobs should drop advance gems like lockhits/bingdodge etc, with low drop rate.
Vise versa
- EO now is like this, farming lvl = HARD, Forging lvl = HARD .
Farming
- farming in EO is not kinda friendly like others private server. Farming should be fun n enjoyable. But when u farm in EO u feel the stress. So change all mobs in DA into angel. thats will benefit new player and old player to camp at that map and farming.
- Dark Swamp is a dead map, and killing DS mobs feels like killing SW tower -.- make it more easy.. the mobs hp should be less. Dont make it drop shards, make it drop random azz.. thats way better.. but with low % drop rate of coz. Random azz dropping = trading will be alive, server economi/world chat will alive again.
- DW1, the mobs should drop random bd gems, with low drop rate. remove chip gem.
- FC1, the mobs should drop random chipped gems. This will benefit newbie to start.
- FC2, the mobs should drop advance gems like lockhits/bingdodge etc, with low drop rate.
Vise versa
- EO now is like this, farming lvl = HARD, Forging lvl = HARD .
pakchaq- Player
- Posts : 32
Points : 26
Join date : 2012-01-11
Re: SUGGESTION FOR FUTURE EO ;)
Im gathering all the information provided by players related to this topic.
Because what you all guys said is true.
Due to the release of Dungeon Hunter, traditional maps as DW, FC and DS were instantly dead.
Since DH is not a big map, it will get over populated after few months.
I will try to find a way to revive those 3 maps with interesting features GMs would find aprovable.
Because what you all guys said is true.
Due to the release of Dungeon Hunter, traditional maps as DW, FC and DS were instantly dead.
Since DH is not a big map, it will get over populated after few months.
I will try to find a way to revive those 3 maps with interesting features GMs would find aprovable.
Serge...- Forum Moderator
- Posts : 444
Points : 556
Join date : 2010-09-07
Age : 37
Re: SUGGESTION FOR FUTURE EO ;)
This idea might help..Okay..Since almost all players abbandoned CA/DS can You guys consider putting Azz gems on BD mobs on CA..since CA is every 2hrs and DH is most likely running all the time and is a maze for Newbies only..Drop rate can be just like Bd gems..this will make the PK on our server livelier and might attract more ppl to play this PS..o.o
Shawty- Active Player
- Posts : 54
Points : 62
Join date : 2012-09-06
Re: SUGGESTION FOR FUTURE EO ;)
There is too much possibilities for begginers n the new sets too strong i remember when i started i have to play 1 years to become strong this take time and now begginer can be strong in 2 months but forging rate is now 1% ? or less ? and for advanced players its imposible to get better un less u mall...ol u have to mall or die!!! this is how its works now rofl
balanced- Posts : 13
Points : 19
Join date : 2011-04-06
Re: SUGGESTION FOR FUTURE EO ;)
better could focus on damn bugs about entering the game ect, char stuck somewhere, game error bla bla bla and track back changes like it was before forging changes
balanced- Posts : 13
Points : 19
Join date : 2011-04-06
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