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Post by [Admin]Chris Wed Aug 17, 2011 3:52 pm

Storming Thundoria castle is a new challenge based PK map filled with very strong bosses known as the Titan Lords and is not for the faint of heart you will require a large party and Legends to complete this daunting task. The objective is to defeat all the Titan lords and destroy the Titan Victory chest in 45 mins ether working together or pking your rival guild both the Titan Lords and the Chest drop rare rewards ranging from reward points,weapons and sets.

The Titan Lords have landed on different shores along the outskirts of Thundoria in groups of 3 and built Eternal Towers in Thundoria castle to guard the Titan Victory Chest, through blood ties is how the Towers were made and only way to shatter this tie is to defeat all the Titan Lords!


Titan Victory Chest
Storming Thundoria Castle [Guide] Titan_12
Once the Titans Lords are dead the towers will fade into the Abyss.
When destroyed the Chest contains random amounts of Reward Points parts of the Corporeal Kylin and the Frozen Kylin sets.


Name: Titan Chest of Victory
Level: 200
Health: 55000000
Experience: 0

Loot:
Stateliness Sword (10%)
Justice Gun (10%)
Punishment Bow (10%)
Heaven Sword (10%)
Sacrifice Staff (10%)
Quietness Knife (10%)
Life Staff (10%)


Titan Lords
When a Titan Lord is defeated He or She will drop a level 95 weapon depending on their class, 5 Reward points and a level 70 MS necklace. Each Titan Lord has great AI and are similar to Legends except for the high amount of HP. They can make complete use of their Eternal Kylin sets and everything it has to offer which simply means Sharphooters will use deadly Headshots and Voyagers will stun on conch and so forth.

Titan Lord - Helius (Crusader)
Coordinates:(285, 286 & 284, 32)
Storming Thundoria Castle [Guide] Helius10
Name: Titan Lord Helius
Level: 200
Health: 5000000
Experience: 0

Loot:
Life Staff (14%)
Darkness Emissary (14%)


Titan Lord - Rupture (Champion)
Coordinates:(282, 296)
Storming Thundoria Castle [Guide] Ruptur11
Name: Titan Lord Rupture
Level: 200
Health: 9000000
Experience: 0

Loot:
Lv 70 MS SP (14%)
Tear of Hardin (14%)


Titan Lord - Morgana (Cleric)
Coordinates (286, 291)
Storming Thundoria Castle [Guide] Morrig11
Name: Titan Lord Morgana
Level: 200
Health: 5000000
Experience: 0

Loot:
Punishment Bow (14%)
Putrescence Bone of Abyss (14%)


Titan Lord - Alma (Seal Master)
Coordinates:(288, 33)
Storming Thundoria Castle [Guide] Alma10
Name: Titan Lord Alma
Level: 200
Health: 5000000
Experience: 0

Loot:
Justice Gun (14%)
Vow of Styx (14%)


Titan Lord - Vulcan (Sharpshooter)
Coordinates:(279, 26)
Storming Thundoria Castle [Guide] Vulcan10
Name: Titan Lord Vulcan
Level: 200
Health: 5000000
Experience: 0

Loot:
Lv 70 MS HP (14%)
Quietness Knife (14%)

Titan Lord - Storm Wing
Coordinates:(172, 27) (Shield Champion)
Storming Thundoria Castle [Guide] Fullsc13
Name: Titan Lord Storm Wing
Level: 200
Health: 5000000
Experience: 0

Loot:
Sacrifice Staff (14%)
Kiss of Death (14%)


Titan Lord - Elyssia (Bow Sharpshooter)
Coordinates:(165, 18)
Storming Thundoria Castle [Guide] Elyssi10
Name: Titan Lord Elyssia
Level: 200
Health: 5000000
Experience: 0

Loot:
Heaven Sword (14%)
Kiss of Death (14%)


Titan Lord - Selene (Voyager)
Coordinates:(165, 25)
Storming Thundoria Castle [Guide] Selene10
Name: Titan Lord Selene
Level: 200
Health: 5000000
Experience: 0

Loot:
Stateliness Sword (14%)
Penitent of Asura (14%)




Storming Thundoria Castle [Guide] Thundo10


Reward Points & Achivements

Reward Points-
Defeating each Titan guardian will reward all party members 5 Reward Points each.
Destroying the Titan Chest will reward all party members 5 Reward Points each.
If all the Titan Guardians are defeated by the same person, he\she receives 50 Reward Points.[/color]

Achievement Title-
If all the Titan Guardians are defeated by the same person, he\she receives the (Thundoria Defender Title)

Name: Thundoria Defender Title
Attack: (250/350)
Defense: (+280)
Physical Resist: (+2)
Maximum HP Bonus: +1000
Maximum SP Bonus: +1000
HP Recovery Rate Bonus: +17
SP Recovery Rate Bonus: +17
Movement Speed Bonus: +160

Effect- +10% damage in Thundoria Castle map





Last edited by [Admin]Chris on Thu Aug 18, 2011 8:27 am; edited 4 times in total
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Post by disc003 Thu Aug 18, 2011 1:12 pm

i love the names of the bosses..
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Post by Guest Thu Aug 18, 2011 3:42 pm

I forgot to add:

- The map opened this morning before SW (9am GMT+1) and the map closed with only 3 bosses left.

Hope itll help u a little to figure out the bugs because after that attempt it hasnt opened yet till now.

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Post by [GM]Connor Thu Aug 18, 2011 7:12 pm

The map is offline for adding improvements.
The guardian AI has to be updated so that they will always attack as a group of 3 and makes it impossible for players to lure them out 1 by 1.
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Post by Sneaky Thu Aug 18, 2011 7:55 pm

omg if all 3 together we will get wiped cos atm i who have almost legend defence can barely tank one if all 3 come together im dead in 3-4 secs in con mode thats so impossible.I knw im nt suppoused to solo but we barely did it with 4 legends + me and that to by luring 1 at a time if all 3 together ul neead at least 10 legends

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Post by Guest Thu Aug 18, 2011 9:33 pm

Sneaky wrote:omg if all 3 together we will get wiped cos atm i who have almost legend defence can barely tank one if all 3 come together im dead in 3-4 secs in con mode thats so impossible.I knw im nt suppoused to solo but we barely did it with 4 legends + me and that to by luring 1 at a time if all 3 together ul neead at least 10 legends


Push got raped in 2/3 seconds by the voyager LOL.

Yeah.. dont really think it should be changed that all 3 come at same time because itll wipe any legends in a few seconds =/. Seen ppl die so fast on con modes xp

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Post by Davox™ Fri Aug 19, 2011 12:46 am

I love this idea of GM new maze,new challenge for players and especially for Legends, item drops is awesome!!! CHEERS GM! Very Happy

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Post by [GM]Connor Fri Aug 19, 2011 7:44 am

Storming Thundoria Castle [Guide] Thundo10
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Post by KillerBee Fri Aug 19, 2011 7:51 am

How can i get to There?
Very Happy

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Post by Terra1 Fri Aug 19, 2011 8:21 am

Gm i can tank all the melee bosses on con poss XD but voy rapes my hp lolz i think it needs to be harder i manged to lure champ on my own still XD.
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Post by tryxzie Fri Aug 19, 2011 9:20 am

portal location ?? any screenshot?
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Post by Terra1 Fri Aug 19, 2011 10:31 am

Portal is under fc XD
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Post by Kaze Fri Aug 19, 2011 12:39 pm

Wow that ss titan remind me of some1 XD
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Post by tryxzie Sun Aug 21, 2011 5:59 pm

[Admin]Chris wrote:The bosses are not meant to be soloed all your guild members need work together to kill them so the bosses are in groups of three.


WE ARE and why is it too much now T___T? DOES SOMEONE CRIED again because someONE can tank it??
YES they can tank it SOLO .. beacuse they are wearing either Frozen helm or FULL CON MODE CAPPED DEF and 90 PR?? >_< what about US legends who doesnt have that... we usually GO with 2 parties and some friends who wanna come along ... but
the aggro ranged went so far... and the legend seal doesn't look like its working on them T_T... its not even Funny how everytime someONE CAN, ALL others have to suffer just to get to the LEVEL of WHO can TANK it Evil or Very Mad


20 mins already just to do 1 Titan T______T map close after 45 mins ..
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Post by Sneaky Sun Aug 21, 2011 7:12 pm

GM doesnt seem to get it terra has 19k def and nearly 100 pr no wonder he can tank wat abt the others.If he wants harder maze make it so that legends go 1 maze non legends go other maze.U can make lgend maze as hard as hell for all i care but wat abt us non legends who worked so hard to gem up we are virtua;lly useless cos someone who is near perfect thinks its to easy
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Post by Guest Sun Aug 21, 2011 8:08 pm

Sneaky wrote:GM doesnt seem to get it terra has 19k def and nearly 100 pr no wonder he can tank wat abt the others.If he wants harder maze make it so that legends go 1 maze non legends go other maze.U can make lgend maze as hard as hell for all i care but wat abt us non legends who worked so hard to gem up we are virtua;lly useless cos someone who is near perfect thinks its to easy

I saw Push full con mode going down in only seconds.. vs just 2 mobs. No offence GM but I think you over-gemmed those bosses now.
After all, its a nice zone but the rewards are only decent and mainly focussed on non-mallers & some bonus RP.

We couldnt even kill all bosses on time with over 10 people before this last update done. Now we cant even scratch the bosses anymore..

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Post by Terra1 Sun Aug 21, 2011 8:23 pm

Nah ill stay champ still ill miss my hp XD


Last edited by Terra1 on Sun Aug 21, 2011 8:46 pm; edited 1 time in total
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Post by burningxblader Sun Aug 21, 2011 8:37 pm

lol once i went their . died in a 1-2 hit when i was in full con mode and pose / shield ....X.x

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Post by Terra1 Sun Aug 21, 2011 8:57 pm

Perhaps your looking at the maze in the wrong way. Its encourging players to gem more so they can defeat the bosses. XD we gem strong help lower mebers gem more. Perhaps we should take it in turns as a guild's Fight as team to win. Stop thinking its too hard when you dont explore as many possible solutions to an obsticle.

Btw cant tank mobs now XD they hurt soo much Razz
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Post by Guest Sun Aug 21, 2011 9:02 pm

Not really the issue, we tried pulling them off 1 by 1, but the others keep coming. We finally found a way to take out 1 in each group.

But then when trying the other 2, tanking 1 and killing the other isnt really an option anymore because they are too fast & impossible to tank over time. Next to that their aggro resets constantly (?) so those killing the 2nd mob get wiped from time to time if not too carefull.

Next to that, SM seals still fail (I remember GMs saying that they wouldnt anymore "soon" but they still fail a lot) SS seals are only against skills and the other ways we tried resulted into wipes constantly.

I think we pretty much tried every single option we had to kill them. None really worked out & considering we took 20min + for a single boss where u need to kill 9 in 45 minutes.. Im not sure if the time spent is even worth trying it for most people.

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Post by Terra1 Sun Aug 21, 2011 9:16 pm

Just have patiance and w8 it out see how it turns out XD i jump the gun too fast perhaps i should of taken own adivce and look at every angle before shooting my mouth off in quite a few cases.
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Post by Guest Mon Aug 22, 2011 12:10 am

Sneaky wrote:GM doesnt seem to get it terra has 19k def and nearly 100 pr no wonder he can tank wat abt the others.If he wants harder maze make it so that legends go 1 maze non legends go other maze.U can make lgend maze as hard as hell for all i care but wat abt us non legends who worked so hard to gem up we are virtua;lly useless cos someone who is near perfect thinks its to easy

+1, it's very clear that this maze only benefits us from fantasia and eternals. Other guild? No hope at all, bcoz even for both guilds storming the maze, destroying the kylin chest is still practically impossible.

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Post by tryxzie Mon Aug 22, 2011 3:50 am

Vintovka wrote:

+1, it's very clear that this maze only benefits us from fantasia and eternals. Other guild? No hope at all, bcoz even for both guilds storming the maze, destroying the kylin chest is still practically impossible.


+10 .. talk about guild team work like what the Gm said ... even 2 guilds trying to do this maze is impossible LOL!... pls dont just judge how TERRA and PUSH tanks this mobs... they barely get in this maze... imagine us who are always willing to help the other members of our guild... we were happy the others are getting something out of the maze... Legends barely need anything from that maze... we're fully EQuiped and Gemmed u think we need anything else?? we could Get Rp from SW and im sure 10 Rp is better when we win SW.. in thundoria 1 or 2 runs Legends barely get RP cuz we let the non donators gets them ... even the 95 unseals... there are a lot of non guild mates who we helped to get 95 weapons... last time we finished it once we gave the titan chest to Invicta... he got corp kylin boots .. 2nd run after 2 hours the chest didnt even drop a thing... its suppose to be for Darl.... 3rd run was a fail we lost so much time... after the update yesterday .. we cant even freakin kill a single titan .... T____T u expect us to have both champs online all the time?? then we hope someone could log them in so we can help others to get atleast something from these bosses... dont tell me me u made this maze for the newbies to get atleast a better set ... because im sure these beginners would care to run this impossible maze... id rather go farm in DA2 and earn 2b an hour than waste 45 mins to get 5 RP or lets say nothing >_<... i suggest u put the maze back to the original state before the yesterday's update... atleast u could say we arent selfish to help beginners to enjoy ur server..
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Post by [GM]Connor Mon Aug 22, 2011 9:39 am

We have seen two legends (Cruz) solo 2 bosses in the maze.
Ofcourse its not an easy maze, and not everyone can finish it with only 3-5 ppl.

You will need a few legends and support classes in order to finish the maze.
Because the maze is harder drop rate will be increased, but we still see some people bugging the bosses and killing it. Until we prevent that completely the map will still be running under tests.

Also there map can be either Hard Mode\Easy mode (Rewards also depend on the mode)

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Post by Guest Mon Aug 22, 2011 12:00 pm

Lol, the only way to kill a boss is to actually bug it.

Thanks for your works but I reallly dont think many people will attempt Thundoria Castle like this. The rewards are too low for the work thats done.

yesterday we went with 5/6 legends and we just ended up dying dying and dying.

Please tell us how we are supposed to kill them the way you want too (3 at the same time.)

We tried pulling them apart, but the damage they do is impossible to outheal and seals are failing constantly. Next to that Stunning them is nearly impossible because they are too fast & stun misses on it most off the time.
Full con tanks get killed in only seconds, and other classes die in 1/2 hits (including my crus on full con mode tanking 16k+ max)


Your saying 2 crusaders soloed bosses in the maze, but did you also check how much time they spent there & which bosses they killed? Ive seen the same crusaders your speaking about die in 2/3 hits from the champ and crusader before.

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Post by [GM]Connor Mon Aug 22, 2011 5:49 pm

Drops updater as well as Titan's HP
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Post by Guest Mon Aug 22, 2011 6:25 pm

[Admin]Lisa wrote:Drops updater as well as Titan's HP

Cool, will test it out asap ^^

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Post by Guest Sat Aug 27, 2011 12:35 pm

Additional question about Storming thundoria

- We killed it quite some times now (well, since last update havent killed chest anymore even once but ok np lol).
- The bosses seem to drop only certain weapons (we got counted 7 bows, 3 guns, 5 cleric staffs, and a voyager dagger). But.. no swords, no hammers, and no SM weapons either.

Is this just "luck" or.. are the rates for each weapon different? -curious-

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Post by Serge... Sat Aug 27, 2011 5:16 pm

Can i get a bow for my ss from you guys? Very Happy
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Post by Guest Sat Aug 27, 2011 5:34 pm

Serge... wrote:Can i get a bow for my ss from you guys? Very Happy

if we have they are on Market, we put all weapons available for other people outside guild (unless a guildie needs, which is.. decently rare apart from crus weapons).

check it out there, u might also want the cleric weapon for ur cleric~

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Post by [GM]Connor Sat Aug 27, 2011 6:41 pm

All Lv95 weapons are dropped by the bosses in Thundoria Castle.
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Post by Serge... Sun Aug 28, 2011 1:48 am

Yay! Ty Gem Smile
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Post by PrincessYuna Sun Aug 28, 2011 3:28 pm

Gm Is the lvl 95 weapon useal or sealed?
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