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» Beta Client Link
Thunder Pet Darkenss Pet EmptySat Jun 15, 2013 10:30 am by [GM]Connor

» OPEN BETA release date
Thunder Pet Darkenss Pet EmptySat Jun 15, 2013 9:04 am by [GM]Connor

» Server News & [DC Recovery]
Thunder Pet Darkenss Pet EmptyTue Jun 11, 2013 12:00 pm by [GM]Connor

» Server
Thunder Pet Darkenss Pet EmptySat Jun 01, 2013 8:11 am by Brok3n

» hi ... ?
Thunder Pet Darkenss Pet EmptyWed May 22, 2013 4:05 pm by SexyJo

» Beta registration
Thunder Pet Darkenss Pet EmptyTue May 21, 2013 6:43 am by S2

» Offers for Donation Credits
Thunder Pet Darkenss Pet EmptyMon May 20, 2013 5:34 pm by Merlin030512

» Development has begun in full force!
Thunder Pet Darkenss Pet EmptyMon May 20, 2013 5:28 pm by Merlin030512

» Is Bso back?
Thunder Pet Darkenss Pet EmptySat May 11, 2013 2:49 pm by Eiko ^^

» Is The Server Down Right Now Or Something???
Thunder Pet Darkenss Pet EmptyTue Apr 02, 2013 9:48 pm by SpiritReaper

» the 72 hrs up?
Thunder Pet Darkenss Pet EmptySat Mar 30, 2013 2:33 pm by Swindler2001

» i found a posible new host GM
Thunder Pet Darkenss Pet EmptyWed Mar 20, 2013 11:45 pm by Merlin030512

» Just wanted to say...
Thunder Pet Darkenss Pet EmptyWed Mar 20, 2013 11:43 pm by Merlin030512

» FTP Server?
Thunder Pet Darkenss Pet EmptyThu Feb 28, 2013 11:15 am by [GM]Connor

» Attention Players Major Annoucenment.
Thunder Pet Darkenss Pet EmptyThu Feb 28, 2013 11:10 am by [Admin]Chris

» the server is down ?
Thunder Pet Darkenss Pet EmptyMon Feb 25, 2013 9:54 am by monkeysman

» I Know A Good Compani For You GM Connor
Thunder Pet Darkenss Pet EmptyThu Feb 21, 2013 6:59 am by SiĀ·Gemuk

» target map cannot be reach
Thunder Pet Darkenss Pet EmptySun Feb 17, 2013 9:28 pm by Swindler2001

» New host
Thunder Pet Darkenss Pet EmptySun Feb 17, 2013 6:32 pm by [GM]Connor

» Server down Still?
Thunder Pet Darkenss Pet EmptySun Feb 17, 2013 6:00 pm by Swindler2001

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Thunder Pet Darkenss Pet

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Thunder Pet Darkenss Pet Empty Thunder Pet Darkenss Pet

Post by SpiritReaper Tue Apr 24, 2012 7:52 am

Since I got both these pets darkness pet pretty lame. 1v1 Pet decent but not a game changer.

Darkness pet is missing Recudce amour and pr when I melle someone yet add +2 pr in description, yet not to my overall pr. (Mabey just old description as pr was taken from all pets) Seal times on victim is 2 secs and is random seal but seems to lock onto one person rather then many. Pet near useless for champ like me because recovery will be 100% better for me to run through newbs and guilds. I dont think darkness pet is a game changer at all and for 100 dc in lotto not really worth it. Heck pet even has less HR DODGE and stats then thunder pet. Disappointed in this pet too zzzz.

Thunder pet is utter crap and worst of the few. In group pvp its worse just like darkness. Pet lock onto towers and useless crap in sw and you need at least 20k Max to make pet effective. If it gets won by non mallers gonna be useless, again for 100 dc pet pretty crap.

Lastly with all spirit pets when you poss stats bug. When going to use possession play must first move pet outta 3rd slot. Then poss then move pet back. ONly way you don't loose stats.

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Post by [GM]Connor Thu Apr 26, 2012 6:05 pm

The reason for stat fluctuations and other stat bugs like the one mentioned above occur due to the poor method in which active (temporary) status effects for a character are stored.

[GM]Connor wrote:We are recreating the server side calculation module
for the EO in order to prevent stat fluctuations,
especially for Kylin set or spirit pet users....



Spirit of Darkness was reported extremely overpowered on first implementation after which it was dramatically adjusted over a course of time. There has never been enough Spirit of Darkness pets available in game for us to monitor their effect in action and receive enough honest feed back. This pet does not cast the Dark kylin debuffs on the target character.

Spirit of Thunder was also reported overpowered on implementing and had to be adjusted various times. Damage is calculated based on the maximum attack of the attacker which is multiplied with a random 1x~4x multiplier.

Both the Spirit of Darkness and Spirit of Thunder targets the first character that the spirit's owner engages in PK with. The fact that both pets are not meant to target multiple enemies makes this property ideal. Changing the pet's target while the existing target is alive in the same region causes the spirit user to be temporarily bugged.


Any interesting effect or bonus ideas are welcome.
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Post by S2 Fri Apr 27, 2012 12:22 am

is there any way of changing how the pet targets? for example if some1 stuns u and meeles u but cant break u but then a cleric runs along to bolt u to death ud want the dark pet to seal the cleric. so im asking is can u change the petto target the enemy that does the most dmg per second on the user?

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Post by ananias Fri Apr 27, 2012 12:45 am

Maybe if the pet user stay alive over 1 min the pet should kill all server in all maps . thats a good idea
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Post by SexyJo Fri Apr 27, 2012 12:52 am

LOL

even if theres a pet like this, if sam owns it he will say its not OP xD
just saying.. lool
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Post by SpiritReaper Fri Apr 27, 2012 2:28 am

Mabey Turn clerics to tanks and give them a great sword. Its how Jo plays one any way. Then we will complain we lost in pk again. Smile

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Post by SexyJo Fri Apr 27, 2012 3:14 am

^^
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Post by SpiritReaper Fri Apr 27, 2012 6:16 am

XD

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Post by bandits Tue May 15, 2012 7:22 am

the reason that there are less darkness pet users is because some players got 2x of these pets. if you only allow the pet to xfer to other who got no op pet that maybe you can monitor it. just a suggeston since most of the pet are put in bank that used.

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