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Not really a Request, but more of a suggestion on helping newbies
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Not really a Request, but more of a suggestion on helping newbies
Ok hello everyone.
I've got an idea about how to "help newbies"
As this server newbies rely mostly on phrases "Can you lvl me pls", "Can you be my mentor" and "Can you help me"
There is nothing wrong, but if u don't have time to help or you're not strong/rich enough to lvl them you're automatically mother*, son of a * and some of that stuff ^^
So I would suggest a system that you would make new kind of amps.
They would be given from newbie chest and would multiply xp by 10x.
But there is also a catch.
- You would get xp bonus only from killing normal mobs solo.
- If partying or killing bags exp bonus would not be recived.
- The amps would not be tradable.
- You would also only be able to use them if your level is 74 or lower.
- Each newbie would get 3-5 amps.
This way shaitan would also be a bit less crowded with bags.
And it's much more fun leveling on the old fashion way since u get kinda hang of the game and it's not the BOOM your lvl 80+ now go do something.
Eventually this would not ruing mentor system since you get rep from your disc by just being online.
I understand that some ppl wouldn't like "grinding" and just go ask to be leveled by sang bags.
But it feels so much better when you accomplish something just by yourself and than can proudly say I DID THAT
I've got an idea about how to "help newbies"
As this server newbies rely mostly on phrases "Can you lvl me pls", "Can you be my mentor" and "Can you help me"
There is nothing wrong, but if u don't have time to help or you're not strong/rich enough to lvl them you're automatically mother*, son of a * and some of that stuff ^^
So I would suggest a system that you would make new kind of amps.
They would be given from newbie chest and would multiply xp by 10x.
But there is also a catch.
- You would get xp bonus only from killing normal mobs solo.
- If partying or killing bags exp bonus would not be recived.
- The amps would not be tradable.
- You would also only be able to use them if your level is 74 or lower.
- Each newbie would get 3-5 amps.
This way shaitan would also be a bit less crowded with bags.
And it's much more fun leveling on the old fashion way since u get kinda hang of the game and it's not the BOOM your lvl 80+ now go do something.
Eventually this would not ruing mentor system since you get rep from your disc by just being online.
I understand that some ppl wouldn't like "grinding" and just go ask to be leveled by sang bags.
But it feels so much better when you accomplish something just by yourself and than can proudly say I DID THAT
ChibiLol- BSO Fan
- Posts : 117
Points : 160
Join date : 2010-08-29
Re: Not really a Request, but more of a suggestion on helping newbies
I UNDERSTAND U SAID
BUT REP FARMERS WILL ABUSE IT
IF THERES A X10 EXP AMP
IT CAN GET PPL TO 100 IN A DAY
BUT REP FARMERS WILL ABUSE IT
IF THERES A X10 EXP AMP
IT CAN GET PPL TO 100 IN A DAY
Re: Not really a Request, but more of a suggestion on helping newbies
well x10 was maybe overated so *hint*you could make it a little lower*hint*
But still there is NO possible way of how to make a newbie friendly level up system that would not get abused
If making some changes to this suggestion it would take EPIC amounts of time to abuse this system since you can only level 1 disciple per time. And if it took 20 mins for everything (trading amps, making pt, making disciples...) to level up alts to lv xx with bags it would take I guess 1h at least to level up 1 disc to same level
And trust me I know about that I level a cleric with quite nice staff, 51mjr and full unfused Kylin set (it was tradable at the time of test). It took me over 5h to get to 66 but I refused to use amps.
So like maybe give normal amp to newbie chest and 2x hi amp to 45 one...
If you wish I can do some tests to level solo with diffrend classes from level of newbie, since as far as I saw ppl dont really enjoy islands you created.
And at last my final wish: Please add Magneta Chests (not sure how its spelled, gives lv70 normal weapon) to a NPC for money. Would also help newbies to get decent EQ early in the game
But still there is NO possible way of how to make a newbie friendly level up system that would not get abused
If making some changes to this suggestion it would take EPIC amounts of time to abuse this system since you can only level 1 disciple per time. And if it took 20 mins for everything (trading amps, making pt, making disciples...) to level up alts to lv xx with bags it would take I guess 1h at least to level up 1 disc to same level
And trust me I know about that I level a cleric with quite nice staff, 51mjr and full unfused Kylin set (it was tradable at the time of test). It took me over 5h to get to 66 but I refused to use amps.
So like maybe give normal amp to newbie chest and 2x hi amp to 45 one...
If you wish I can do some tests to level solo with diffrend classes from level of newbie, since as far as I saw ppl dont really enjoy islands you created.
And at last my final wish: Please add Magneta Chests (not sure how its spelled, gives lv70 normal weapon) to a NPC for money. Would also help newbies to get decent EQ early in the game
ChibiLol- BSO Fan
- Posts : 117
Points : 160
Join date : 2010-08-29
Re: Not really a Request, but more of a suggestion on helping newbies
I think you should made a character and try leveling yourself in the sandbag isle
newbies have a damage multiplier now at certain levels so they can kill bags easily and the bags dont attack back.
I tested it myself with a complete new character , no mentor .
newbies have a damage multiplier now at certain levels so they can kill bags easily and the bags dont attack back.
I tested it myself with a complete new character , no mentor .
Re: Not really a Request, but more of a suggestion on helping newbies
ok i tested it myself both as newbie and plvler and here are my observations
Newbie:
- it is very easy to level up to 45 than it gets a bit harder but still possible to level up fast
- the idea of adding a 45 unseal to chest is very good
- I tried to go to FC but as always all I found were empty lanes
Leveler (voyager/SM/Cleric/SS)
- on voy it went smoothly but was a problem on corals since you need to attack every mob specificly
- SM was easier since bolt deals single target damage and has higher output than ray/tbolt
- Cleric even easier than SM
- SS perfect since high aspd and atk bags were falling like flies
CONCLUSION:
- I was called Noob because I refused to give money for death EQ and level up to level 90+
Proof (pic was censored to prevent any flaming or banning of accounts)
[img] [/img]
Newbie:
- it is very easy to level up to 45 than it gets a bit harder but still possible to level up fast
- the idea of adding a 45 unseal to chest is very good
- I tried to go to FC but as always all I found were empty lanes
Leveler (voyager/SM/Cleric/SS)
- on voy it went smoothly but was a problem on corals since you need to attack every mob specificly
- SM was easier since bolt deals single target damage and has higher output than ray/tbolt
- Cleric even easier than SM
- SS perfect since high aspd and atk bags were falling like flies
CONCLUSION:
- I was called Noob because I refused to give money for death EQ and level up to level 90+
Proof (pic was censored to prevent any flaming or banning of accounts)
[img] [/img]
ChibiLol- BSO Fan
- Posts : 117
Points : 160
Join date : 2010-08-29
Re: Not really a Request, but more of a suggestion on helping newbies
I can tell just this: When new player comes to this server, he leveling up till lv~75 by his self easy, than he have to lvl up more and he make damage to sandbags `~400 while other players making ~3k damage and lvl disciples to get reputation and most of they're disciples made by same ppl which one uses X clients...
Newbies 0:1 Strong ppl
Newbies 0:1 Strong ppl
Frezz- Posts : 8
Points : 8
Join date : 2010-11-09
Age : 30
Re: Not really a Request, but more of a suggestion on helping newbies
This could be a bizzare idea
but how about allowing people to change mentor at any level so those rep farmers might actually help real players ?
but how about allowing people to change mentor at any level so those rep farmers might actually help real players ?
Re: Not really a Request, but more of a suggestion on helping newbies
Admin wrote:This could be a bizzare idea
but how about allowing people to change mentor at any level so those rep farmers might actually help real players ?
thats an even better idea, no one wants to lvl a player of lvl 75 when there not mentor, ADMIN thats the best idea you have had in weeks
Seppuku- BSO Fan
- Posts : 447
Points : 555
Join date : 2010-10-23
Location : England
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