Eternals Online Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» Beta Client Link
New Skills EmptySat Jun 15, 2013 10:30 am by [GM]Connor

» OPEN BETA release date
New Skills EmptySat Jun 15, 2013 9:04 am by [GM]Connor

» Server News & [DC Recovery]
New Skills EmptyTue Jun 11, 2013 12:00 pm by [GM]Connor

» Server
New Skills EmptySat Jun 01, 2013 8:11 am by Brok3n

» hi ... ?
New Skills EmptyWed May 22, 2013 4:05 pm by SexyJo

» Beta registration
New Skills EmptyTue May 21, 2013 6:43 am by S2

» Offers for Donation Credits
New Skills EmptyMon May 20, 2013 5:34 pm by Merlin030512

» Development has begun in full force!
New Skills EmptyMon May 20, 2013 5:28 pm by Merlin030512

» Is Bso back?
New Skills EmptySat May 11, 2013 2:49 pm by Eiko ^^

» Is The Server Down Right Now Or Something???
New Skills EmptyTue Apr 02, 2013 9:48 pm by SpiritReaper

» the 72 hrs up?
New Skills EmptySat Mar 30, 2013 2:33 pm by Swindler2001

» i found a posible new host GM
New Skills EmptyWed Mar 20, 2013 11:45 pm by Merlin030512

» Just wanted to say...
New Skills EmptyWed Mar 20, 2013 11:43 pm by Merlin030512

» FTP Server?
New Skills EmptyThu Feb 28, 2013 11:15 am by [GM]Connor

» Attention Players Major Annoucenment.
New Skills EmptyThu Feb 28, 2013 11:10 am by [Admin]Chris

» the server is down ?
New Skills EmptyMon Feb 25, 2013 9:54 am by monkeysman

» I Know A Good Compani For You GM Connor
New Skills EmptyThu Feb 21, 2013 6:59 am by Si·Gemuk

» target map cannot be reach
New Skills EmptySun Feb 17, 2013 9:28 pm by Swindler2001

» New host
New Skills EmptySun Feb 17, 2013 6:32 pm by [GM]Connor

» Server down Still?
New Skills EmptySun Feb 17, 2013 6:00 pm by Swindler2001

Poll
Statistics
We have 2858 registered users
The newest registered user is terrorofssk

Our users have posted a total of 23916 messages in 2924 subjects

New Skills

+10
xMayy
Rora
RedAngel
EOM
RobBR
Apostle
Mooogle
Davox™
Terra1
[GM]Connor
14 posters

Go down

New Skills Empty New Skills

Post by [GM]Connor Sun Sep 18, 2011 8:18 pm

All new skills will be based on creating new builds for each class.

There will be 40-45 new skills divided among the builds.

NOTE- These are new builds to existing classes, not completely new classes. But they will be made in a way so that they cannot be used with existing character builds. These skills will be part of a completely new skill tree from the original skills.




Last edited by [Admin]Lisa on Fri Oct 28, 2011 12:06 pm; edited 1 time in total
[GM]Connor
[GM]Connor
~GM~

Posts : 2633
Points : 3186
Join date : 2010-07-27

https://bsopko.forumotion.com

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Mon Sep 19, 2011 9:14 am

Well I am gonna Suggest Sets for each class but ill start with champion. As i posted in some pervious post I suggest also imporve on Currnet skills for each class.

Since Champions meant to be tankers I suggest making some of their skills consume Hp Smile.

Deamon Burst: After asorbing a great Deal of damage the Champion Bursts out half the asorbed dmg into an Area (Bout the same Range as Rb skill). Passive Skill.

Tilt The Sheild: When the champion Receives dmg 25% chance at maxium level to return melee range dmg when sheild is equiped. (Passive)

Juggnaurts Rush: The Champion Must have sheild equiped. At lv1 the champ moves slowly to the target and is immune to Seals and stuns until contacnt is made with target. Target is stuned unpon contact and stun time Varies between difference in Hp. Champion takes x2 damg when skill is active. At maxmiun level the charge is Fast and only Receives x1.5 extra damage.

Crushing Hits: Due to the champions Monsterous size and strenght Every Hit from the Champion has a chance to do x1.5 the damage.

Iron Body: When 5 or more People or Mobs attack the Champion it gains a chance for a 0.5 sec aoe stun. At Maxmium Level the stun time is 1.5 sec
Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Mon Sep 19, 2011 10:39 am

Well some for crusader lol.

Faded Strike: Cursader must have lv10 stealth. Click on Target to appear instanly behind the target. First Hit hits Your Crictal hit without bouns 1.5 dmg. Defence and pr taken into account.

Twist The Sword: After 50 uninterupted Hits the crusader Criples and posions the target. Posion Dmg received from this is constant 1k Dmg for 5 seconds.

Back Stabber: attacking a target from behind causes them to loose 20 defence for every lv of this skill.(Skill cant stack with another player)

Enhanced Reflexes: Must have lv10 Deftness. 10% chance to miss a attack or skill misses on The Crusader.

Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by Davox™ Mon Sep 19, 2011 12:18 pm

I remmber Rikimaru on DOTA when i read does skills. "Blink STrike"!

Davox™
BSO Fan

Posts : 140
Points : 186
Join date : 2010-09-27

Back to top Go down

New Skills Empty Re: New Skills

Post by Mooogle Mon Sep 19, 2011 7:28 pm

Kraken Helper:
Class Requirment: Voyager
Level: 75
Land Only

"Voyagers know kraken and they are friendly even if they need help"
"150SP for Lv1, Add 10SP more for each level, 1% more each level, 0.8sec more each level"
"Targets on range have 25% to get blocked and not able to move for 3.5sec at Level 1, but can still use skills and atk the target near him"
Mooogle
Mooogle
BSO Fan

Posts : 138
Points : 191
Join date : 2011-06-03
Age : 29
Location : Florence - Tuscany - Italy

Back to top Go down

New Skills Empty Re: New Skills

Post by Mooogle Mon Sep 19, 2011 7:38 pm

Push The Tempo:

Class Requirment: SharpShooter
Level: 40
Land Only

"SharpShooter likes a sniper, speed motion for a great shot"
"150SP at Level 1, 10SP more for each level, +15 MoveSpeed more each level"
"Give more movement speed [+60 MS at lvl 1] for 10sec"

Mooogle
Mooogle
BSO Fan

Posts : 138
Points : 191
Join date : 2011-06-03
Age : 29
Location : Florence - Tuscany - Italy

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Sat Sep 24, 2011 9:38 am

My Ideas for cleric skills:

Mystic Sheild: The cleric surronds a player in a shourd of energy. That player receives only 75% of all damage delt for 5 seconds. Must have lv10 energy sheild and each level increase limit buy .5 of a second.

Spirit Shard: (Passive) Chance that spirit bolt leaves Residue damage on a player. 150 points for 5 seconds. Ech lv Increase damage by 15 and .5 of a second duartion. Damage Delt every second.

Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Sat Sep 24, 2011 10:10 am

Voyger ideas:

Lighting Sheild: The voyger envelops its body in lighting for a few seconds. Any target they Hits the voyger could be stunned and take 2k damage. 2% chance to trigger lasts 10 seconds. Ech lv increase damadge by 100 points.

Lift: Voyger creats a current of wind to boost speed or slow enemy temporaly. +15 movment speed or -15 movment on enemy. Duration 8 seconds. Ech lv increase incrase or decrease by +1 and duaration by .5 of sec

Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by Apostle Tue Oct 11, 2011 11:53 am

I had some ideas last night~


well, if we're considering creating new skills then i guess we can have some "defensive" abilities.

"Nirvana mode: Attributes are doubled for 20 seconds excluding PR."

"Great dodge: dodge is greatly increased for 20 seconds by 200%"
"Great accuracy: same as above but for hit rate obviously"

oh and modification on will of steel.

maybe it should have the ability to nuliffy a mellee attack for a second or something o.o and make it passive too?


Apostle
BSO Fan

Posts : 171
Points : 194
Join date : 2011-07-14
Location : Aussie land.

Back to top Go down

New Skills Empty Re: New Skills

Post by RobBR Thu Oct 20, 2011 1:16 pm

Ideas for Cleric and Seal Master

Cleric:

Blessed Fire (to substitute "Harden" skill) - AOE skill that gives + 30 defense for allies for 18 seconds, costs 55 sp. Increase defense by 30, duration by 2 seconds and cost by 5 per skill lvl (cooldown ~ 30 seconds, ). The opposite of SM's cursed fire.

Magic Wall - Increase magic defense of a character by 13% for 33 seconds, costs 55 sp. Increase defense by 3%, durations by 3 seconds and cost by 5 per skill lvl (cooldown ~ 6 seconds). Similar to Angelic Shield

Revival 2 (requires lvl 10 revival) - Revives full party with 15% of HP and sp, fixed cost of 5000 sp and 50 revival clovers. Increase effect by 5% per skill lvl (cooldown ~ 3 minutes).


Seal Master:

Dispel Magic (requires lvl 6 recover) - Removes buffs from a character, fixed cost of 500 sp (cooldown ~ 10 seconds).

Disease (requires lvl 4 abyss mire) - AOE skill that decrease attack power of enemies (meele and magic) by 11% for 18 seconds, costs 55 sp. Increase effect by 1%, duration by 2 seconds and cost by 5 per skill lvl (cooldown ~ 30 seconds).

Death (requires lvl 5 Dispel Magic) - Has a 5.5% chance of instantly kill a enemy, fixed cost of 500 sp. Increrase chance by 0.5% per skill lvl (cooldown ~ 15 seconds). Doesn't work against boss.


RobBR

Posts : 7
Points : 8
Join date : 2011-09-30

Back to top Go down

New Skills Empty Re: New Skills

Post by EOM Sat Oct 22, 2011 5:53 am

THose voy ideas Lighting shield and lift are great and should be tested asap! Voy no matter what gemming is glass cannon and it should be able to stay alive even a moment. Many other MMORGP have some version of lightning shield for wizard class which here is voyger.

Lighting shield would make great addition to voys rather light skill pool.

EOM

Posts : 13
Points : 13
Join date : 2011-09-26

Back to top Go down

New Skills Empty Re: New Skills

Post by RedAngel Sat Oct 22, 2011 7:09 am

Terra1 wrote:Voyger ideas:

Lighting Sheild: The voyger envelops its body in lighting for a few seconds. Any target they Hits the voyger could be stunned and take 2k damage. 2% chance to trigger lasts 10 seconds. Ech lv increase damadge by 100 points.

Lift: Voyger creats a current of wind to boost speed or slow enemy temporaly. +15 movment speed or -15 movment on enemy. Duration 8 seconds. Ech lv increase incrase or decrease by +1 and duaration by .5 of sec

Support !! +1

RedAngel

Posts : 14
Points : 15
Join date : 2011-10-01

Back to top Go down

New Skills Empty Re: New Skills

Post by EOM Sun Oct 23, 2011 4:33 am

In TOP voyger got new skill!!! its pretty much same as lightning shield. Link to new skill discussion in top2 http://forum.top.igg.com/viewthread.php?tid=163649&extra=&page=1

"Omnis immunity"

Prerequisite: Conch Ray Lv 10
SP CONSUMPTION: 200 SP
Cooldown: 180 seconds
Duration: 2 seconds at Lv 1, additional 1 second per skill level increase
Skill Effect: Immunity to all physical attacks and skill attacks.

I would change it though making cooldown alot lower and the time its on absolute max 10 sec and after test prolly lowering. (can do many conch in that time)

EOM

Posts : 13
Points : 13
Join date : 2011-09-26

Back to top Go down

New Skills Empty Re: New Skills

Post by Mooogle Sun Oct 23, 2011 8:29 am

EOM wrote:In TOP voyger got new skill!!! its pretty much same as lightning shield. Link to new skill discussion in top2 http://forum.top.igg.com/viewthread.php?tid=163649&extra=&page=1

"Omnis immunity"

Prerequisite: Conch Ray Lv 10
SP CONSUMPTION: 200 SP
Cooldown: 180 seconds
Duration: 2 seconds at Lv 1, additional 1 second per skill level increase
Skill Effect: Immunity to all physical attacks and skill attacks.

I would change it though making cooldown alot lower and the time its on absolute max 10 sec and after test prolly lowering. (can do many conch in that time)

better to make 30sec cooldown
Mooogle
Mooogle
BSO Fan

Posts : 138
Points : 191
Join date : 2011-06-03
Age : 29
Location : Florence - Tuscany - Italy

Back to top Go down

New Skills Empty Re: New Skills

Post by RedAngel Sun Oct 23, 2011 8:55 am

Mooogle wrote:
EOM wrote:In TOP voyger got new skill!!! its pretty much same as lightning shield. Link to new skill discussion in top2 http://forum.top.igg.com/viewthread.php?tid=163649&extra=&page=1

"Omnis immunity"

Prerequisite: Conch Ray Lv 10
SP CONSUMPTION: 200 SP
Cooldown: 180 seconds
Duration: 2 seconds at Lv 1, additional 1 second per skill level increase
Skill Effect: Immunity to all physical attacks and skill attacks.

I would change it though making cooldown alot lower and the time its on absolute max 10 sec and after test prolly lowering. (can do many conch in that time)

better to make 30sec cooldown
It will be OP for voy Lol Very Happy

RedAngel

Posts : 14
Points : 15
Join date : 2011-10-01

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Sun Oct 23, 2011 9:03 am

If any class should have few seconds of immunity its a champion. (They ment to asorb alot of dmg)
Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Sun Oct 23, 2011 9:03 am

Bless pots pretty much cover that effect and yes they still work and are worth making.
Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by Rora Sun Oct 23, 2011 9:18 am

Terra1 wrote:Bless pots pretty much cover that effect and yes they still work and are worth making.

I thought all cooking pots are disabled o.o
Rora
Rora
BSO Fan

Posts : 595
Points : 635
Join date : 2011-03-20
Location : Chennai, India

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Sun Oct 23, 2011 9:40 am

Nah bro tested with gm other day my blessed still work. But I dont think its unfair either since lv5 tool needed and can only be made in game. I was looking at the new top 2 skills they really are lame lolz for the champ any way. -3k pr lamo for few more dmg. Other classes got it nice though lolz. But i dont see that vogyer Immunity been fair in this server since conch CD faster and bolts + spr gems been forged in every slot.
Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by EOM Sun Oct 23, 2011 10:01 am

True in this server voy dmg is on the lvl where wizard class should be! TOP voy is a friggin joke! But still our defence is loooooooow all our gear give low pr. We need the momentum. Glass cannon is useless if even a scratch can brake it. And as i said it dont have to be whole 10 sec.


About champ new top skill yes it sucks, their plan prolly was to balance magic class back in game. SM skill rotation is insane there now.. Very Happy


EOM

Posts : 13
Points : 13
Join date : 2011-09-26

Back to top Go down

New Skills Empty Re: New Skills

Post by Rora Sun Oct 23, 2011 10:51 am

Terra1 wrote:Nah bro tested with gm other day my blessed still work. But I dont think its unfair either since lv5 tool needed and can only be made in game.

How much will ya pay me if i make u blessed pots? Razz
Offers in DC only! ^^
Rora
Rora
BSO Fan

Posts : 595
Points : 635
Join date : 2011-03-20
Location : Chennai, India

Back to top Go down

New Skills Empty Re: New Skills

Post by [GM]Connor Mon Oct 24, 2011 10:55 am

Max Level will not be increased.


All new skills will be based on creating new builds for each class.

There will be 40-45 new skills divided among the builds.

NOTE- These are new builds to existing classes, not completely new classes. But they will be made in a way so that they cannot be used with existing character builds. These skills will be part of a completely new skill tree from the original skills.


[GM]Connor
[GM]Connor
~GM~

Posts : 2633
Points : 3186
Join date : 2010-07-27

https://bsopko.forumotion.com

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Mon Oct 24, 2011 11:04 am

does that mean an upgrade to legend and etenral effects?
Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by [GM]Connor Mon Oct 24, 2011 12:06 pm

Not to existing skills. But new skills will have bonuses from Legend Insignia or Eternal Set
[GM]Connor
[GM]Connor
~GM~

Posts : 2633
Points : 3186
Join date : 2010-07-27

https://bsopko.forumotion.com

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Mon Oct 24, 2011 7:26 pm

Thank you that answers all XD.
Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by xMayy Thu Oct 27, 2011 10:09 am

[Admin]Lisa wrote:Max Level will not be increased.


All new skills will be based on creating new builds for each class.

There will be 40-45 new skills divided among the builds.

NOTE- These are new builds to existing classes, not completely new classes. But they will be made in a way so that they cannot be used with existing character builds. These skills will be part of a completely new skill tree from the original skills.



I'll put on my thinking cap later when I've had this last scotch Very Happy
xMayy
xMayy
BSO Fan

Posts : 569
Points : 631
Join date : 2011-10-25
Age : 34
Location : Sydney,Australia/Portland,USA

https://www.facebook.com/EliseShatter

Back to top Go down

New Skills Empty Re: New Skills

Post by disc003 Thu Oct 27, 2011 11:49 am

[Admin]Lisa wrote:Max Level will not be increased.


All new skills will be based on creating new builds for each class.

There will be 40-45 new skills divided among the builds.

NOTE- These are new builds to existing classes, not completely new classes. But they will be made in a way so that they cannot be used with existing character builds. These skills will be part of a completely new skill tree from the original skills.


it will be simply epic
disc003
disc003
BSO Fan

Posts : 126
Points : 109
Join date : 2011-01-19
Age : 30
Location : chennai, india

Back to top Go down

New Skills Empty Re: New Skills

Post by Reign Thu Oct 27, 2011 12:24 pm

[Admin]Lisa wrote:Not to existing skills. But new skills will have bonuses from Legend Insignia or Eternal Set
does that mean lv100 players cant benefit from these new skills??? Sad without using reset cards???

Reign
BSO Fan

Posts : 417
Points : 446
Join date : 2011-07-17

Back to top Go down

New Skills Empty Re: New Skills

Post by EOM Thu Oct 27, 2011 3:43 pm

Yea i was wondering that too. Do we have to make new chars to get new skill build? Why not make skill book in NPC so ppl could test and mix their own choise. Without reset we will have one build that all use. (like now). Thumbs up for skill increasement!!

EOM

Posts : 13
Points : 13
Join date : 2011-09-26

Back to top Go down

New Skills Empty Re: New Skills

Post by Eiko ^^ Thu Oct 27, 2011 4:18 pm

yeah, i wondering about it too. We cant have that skills? O.o
Eiko ^^
Eiko ^^
BSO Fan

Posts : 492
Points : 399
Join date : 2010-10-30
Age : 32

Back to top Go down

New Skills Empty Re: New Skills

Post by disc003 Thu Oct 27, 2011 5:01 pm

rb again then you have ur skill reset
disc003
disc003
BSO Fan

Posts : 126
Points : 109
Join date : 2011-01-19
Age : 30
Location : chennai, india

Back to top Go down

New Skills Empty Re: New Skills

Post by Guest Thu Oct 27, 2011 7:00 pm

disc003 wrote:rb again then you have ur skill reset

2nd and 3rd RB stones are out, u can RB easy now but after 3rd u cant RB anymore, some ppl have this already.. how to do it then? ;D Its not rlly fair to keep all skill points like they are while others get to test the new skills

Guest
Guest


Back to top Go down

New Skills Empty Re: New Skills

Post by Bacon217 Thu Oct 27, 2011 10:33 pm

I suggest a skill for melee classes and SS...
-Magic Empowerment
"Charges Weapon to deal magic damage"
Lv1 = 22% of your Max Atk = Magic Dmg and Lasts for 1.2seconds
+2% and 0.2 Seconds per level. (Crusaders Stun CD= CD)

All Classes
-Force Field/Gaurdian (See Tales of Symphonia for NGameCube for example)
"Barrier that reduces all incoming damage and status effects"
Lv1 = 45% Damage reduced, Barrier Lasts 0.65s CoolDown = 24s
+5% Damage Reduced, +0.15s and CoolDown -1s per level.

Bacon217
Player

Posts : 24
Points : 33
Join date : 2011-10-08

Back to top Go down

New Skills Empty Re: New Skills

Post by Rora Thu Oct 27, 2011 10:36 pm

You have to pay 15 DC for Skill Reset!! Razz
Rora
Rora
BSO Fan

Posts : 595
Points : 635
Join date : 2011-03-20
Location : Chennai, India

Back to top Go down

New Skills Empty Re: New Skills

Post by Eiko ^^ Fri Oct 28, 2011 12:46 am

Rora,so donate me 15 DC. bounce
Eiko ^^
Eiko ^^
BSO Fan

Posts : 492
Points : 399
Join date : 2010-10-30
Age : 32

Back to top Go down

New Skills Empty Re: New Skills

Post by Bacon217 Fri Oct 28, 2011 1:03 am

Champ is already SO OVERPOWERED!!! and, Terra is max power nearly, and yet most of his requests make champions even more strong. HAHAHAHA OVERKILL!!!!!, i guess im changing to champ...

Bacon217
Player

Posts : 24
Points : 33
Join date : 2011-10-08

Back to top Go down

New Skills Empty Re: New Skills

Post by Terra1 Fri Oct 28, 2011 7:58 am

Champ hardly over powered. People instist on play crusader, ss and champ cause they want to be mass pker and never support. I spend alot of my time as a champion on support. Ofc i get high max on +27 in con mode dual sword but so what. Players need to try out the imporved voygers and sm clerics instead of play game like its tales of pirates. On 20k+ max i still dont one slash voys on con mode and if they got stun support or searls my hp depletes really fast. My str hp is 86k and yet vs a legend voy or cleric and i get stuned i dont live the stun unless i get support rec or very dam lucky.
Terra1
Terra1
BSO Fan

Posts : 457
Points : 497
Join date : 2011-04-04

Back to top Go down

New Skills Empty Re: New Skills

Post by Reign Fri Oct 28, 2011 9:58 am

LOL Bacon ure talking about a LEGEND CHAMPION WITH THE PERFECT SET!!
lol -.-
im a demi legend and i can break most champs and they cant kill me
(they can if they have support) cuz they can only damage me
by slash and they miss 100% on me Very Happy

Reign
BSO Fan

Posts : 417
Points : 446
Join date : 2011-07-17

Back to top Go down

New Skills Empty Re: New Skills

Post by Bacon217 Fri Oct 28, 2011 11:03 am

I understand magic classes have advantage on Champs, just seems like few people play them...

Bacon217
Player

Posts : 24
Points : 33
Join date : 2011-10-08

Back to top Go down

New Skills Empty Re: New Skills

Post by RobBR Sun Nov 06, 2011 4:24 pm

Well, i was thinking about some changes on Seal Masters skills, to make them more interesting.

- Cursed Fire should low "% def" and "Pysical Resistance" instead of only defense. Maybe 12% of decreased defense and 1 of PR, effect increase by 2% and 1 PR per skill level would be nice. In my opinion it's kinda useless the way it is.

- Abbys Mire should low attack speed too, maybe 11% at lvl 1, 1% more for each lvl.

- Shadow Insingia should be also a "damage over time" skill. Maybe taking 500 damage each 3 seconds would be nice.

- Seal of Elder should have a stun effect, like 3 seconds of stun.

I think that the key to make champs less overpowered is not nerfing them, but upgrading other classes.

RobBR

Posts : 7
Points : 8
Join date : 2011-09-30

Back to top Go down

New Skills Empty Re: New Skills

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum