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GM About Being Demi Legend

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GM About Being Demi Legend Empty GM About Being Demi Legend

Post by Reign Wed Oct 05, 2011 11:06 am

GM what are the benefits of being a demi legend????
cuz all i see of me, being a demi legend is
ALOT OF DISADVANTAGES......


if theres no benefits then its just like we are
being punished for being strong and its unfair......
cuz

*you ripped the BD off our list
*i always lose in SW
*TC not worth the effort cuz of low drop
*People are afraid of me cuz i have this weird
icon on my head

T_T


plssss clarify what are the benifits of being one.....

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GM About Being Demi Legend Empty Re: GM About Being Demi Legend

Post by Guest Wed Oct 05, 2011 11:23 am

Reign wrote:
*People are afraid of me cuz i have this weird
icon on my head

That's one of the benefit :3

Guest
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GM About Being Demi Legend Empty Re: GM About Being Demi Legend

Post by Guest Wed Oct 05, 2011 11:25 am

Dont think anyone has found a single benefit that actually matters. We've requested a "Legends Morale" for these people as it doesnt change anything for the others just saves u having to spam for lots all the time.

Although "somehow" that topic got deleted together with the other ones who dissapear each day again. Cant even find it anymore in basket..

Guest
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GM About Being Demi Legend Empty Re: GM About Being Demi Legend

Post by [GM]Connor Wed Oct 05, 2011 12:13 pm

The only two differences between Demi Legends and Normal players

Demi LegendsNormal Players
Distributed evenly to both sides in Sacred War and helps to balance out sides along with legends
Distributed to both sides randomly
No access to BD lair as they have better equipment than BD sets. Have higher chance to survive CA and farm BD mobs.
Cannot do BD in lair since Legends or Demi legends are just gonna kill them in 1 or 2 hits. Cannot farm BD gems in CA since Legends or Demi legends finishes off all survivors who do not come from their own guilds preventing them from farming BD mobs.

Thundoria Castle is accessible to anyone, but its highly doubtable if normal players would benefit from the map in any way. It benefits Legends\Demi Legends instead.

The Demi Legend glow is not scary. If someone feels a tiny blue glow is scary, then they should be playing Hello Kitty Online instead of TOP\PKO
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GM About Being Demi Legend Empty Re: GM About Being Demi Legend

Post by Reign Wed Oct 05, 2011 1:45 pm

[Admin]Lisa wrote:
Demi LegendsNormal Players
Distributed evenly to both sides in Sacred War and helps to balance out sides along with legends
Distributed to both sides randomly
No access to BD lair as they have better equipment than BD sets. Have higher chance to survive CA and farm BD mobs.
Cannot do BD in lair since Legends or Demi legends are just gonna kill them in 1 or 2 hits. Cannot farm BD gems in CA since Legends or Demi legends finishes off all survivors who do not come from their own guilds preventing them from farming BD mobs.




lol about the black dragon ure taking it to the legend side that can hit with 1 to 2 hits....

so uve disabled us the demi's to be in liar cuz we can 1-2 hits bd??? o.o
i wont survive in BD liar in 1 minute ._.


but maybe Sifu or machu and castiel can solo it but theyre
SUPER SUPER PRO and most of demi legends are like good gemmed only :X


and in Ca its not like a big Pk its just like ME (a nab crus) vs 5-7 eternals
since most and the strongest demi legends belong to Eternals


Last edited by Reign on Wed Oct 05, 2011 1:58 pm; edited 2 times in total

Reign
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Post by Reign Wed Oct 05, 2011 1:56 pm

[Admin]Lisa wrote:
The Demi Legend glow is not scary. If someone feels a tiny blue glow is scary, then they should be playing Hello Kitty Online instead of TOP\PKO

xD i didnt mean that its scary scary, i mean that when they saw the demi legend icon they run away from me thinking im very strong ._.

so thats it???? i see no benefits on being a demi legend Crying or Very sad Crying or Very sad Crying or Very sad
could you make benefits of being demi legend???
cuz i feel like im being punished for being "Strong" (but not Pro)

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Post by Honest Wed Oct 05, 2011 2:08 pm

LOL nice one hello kitty online i would play that ;p
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Post by Terra1 Thu Oct 06, 2011 1:39 am

Demi legends dont need legend moral cause its unfair for legends who got their quest.
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Post by Eiko ^^ Thu Oct 06, 2011 4:35 am

So Sam, suggest what we can have as a Demi legend. For now i have only ugly symbol above my head. It's on my ES, cover it! :S
We deserve for something as a "strong ppl" Razz
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Post by Guest Thu Oct 06, 2011 5:41 am

Terra1 wrote:Demi legends dont need legend moral cause its unfair for legends who got their quest.

thats a "bonus" which has never been actually announced as requirement for ur legend quest. You recieve +27 armor card for finishing ur legend already. Not to mention that totally OP ring (+7PR lolz).

Whats unfair for Demi-Legends to get locked out for most events & mazes, just to get litterally nothing in return?

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Post by Terra1 Thu Oct 06, 2011 7:49 am

Ring = legend has the effects Etc. Moral comes with it and the +27 torso card.
No i dont think demi should get legend rewards. Gem your amour to 27 using (undead SObd and any other gem of your choice and your instant legend.) I do think mabey a Demi Ring (+10 to all stats, 4 pr , 80 def , 2% crit rate, 20 dodge.) Just my suggestion.
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Post by Reign Thu Oct 06, 2011 9:34 am

Terra1 wrote:Demi Ring (+10 to all stats, 4 pr , 80 def , 2% crit rate, 20 dodge.) Just my suggestion.

id rather use GR1s Razz

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Post by Reign Thu Oct 06, 2011 9:35 am

Gemil wrote:
Terra1 wrote:Demi legends dont need legend moral cause its unfair for legends who got their quest.

thats a "bonus" which has never been actually announced as requirement for ur legend quest. You recieve +27 armor card for finishing ur legend already. Not to mention that totally OP ring (+7PR lolz).

Whats unfair for Demi-Legends to get locked out for most events & mazes, just to get litterally nothing in return?

yes we got locked for most event and mazes for being "STRONG" -.- and without benefits to cover up the loss
its totally unfair!

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GM About Being Demi Legend Empty Re: GM About Being Demi Legend

Post by Davox Thu Oct 06, 2011 12:08 pm

Please give us some advantage for being Demi, i know GM you have bright ideas for this game. I have a suggestion on our glow instead of our head glowing put the glow under our feet like the one on RB2 players but make it red in color Very Happy

I also want to suggest a skill for Demi-legends.

Cruz= "Death Slash" = Swing his blade with brute force making a critical hit for 5k hp or 5k sp ignoring defense have a chance to fail 30% success rate cooldown of skill 4mins to avoide spamming.

SS= "Paralyzing shot" shoting a deadly poison that stun the enemy briefly for 2 secs cooldown of skill 4mins.

Cleric= "Fountain of the Mage" calls forth an enchanting spell that heals there SP for 150sp/sec duration of 10 secs cooldown 4mins

Seal Masters= "Chant of Death" Enchanthing a death wish to an enemy,losing 350hp/sec duration of 5 secs if the target hp hit 10% he die instantly. Very Happy cooldown 6mins.

Champ= "Empower" Making the champ repel damage dealt to him to the attackers if his Hp hits 10% damage will be calculated depending on the damage dealt to him return damage will be amplfied x5 cooldown 4mins.

Voyagers= "Wrath of thunder" Calls forth the power of lightning striking a target enemy 3x with a fix damge of 250 cooldown 4mins

well if you like it GM implement it but if not atleast i given you an idea peace! Very Happy

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GM About Being Demi Legend Empty Re: GM About Being Demi Legend

Post by Tnkstylee Thu Oct 06, 2011 12:40 pm

Champs need use their HP do attack too. I played Perfect World for 2 years. There werebeasts (tankers of game), got a skill called "Armagedon". This skill take 50% of hp and 50% of SP and make a AOE damage based on HP and SP removed.
In Max level, this skill make 7 damage every 1 HP removed. (Dont ignore def).
In TOP (because numbers is different), can reduce it, but apply same ideia.


"Cruz= "Death Slash" = Swing his blade with brute force making a critical hit for 5k hp or 5k sp ignoring defense have a chance to fail 30% success rate cooldown of skill 4mins to avoide spamming."

Disagree... Crusaders already got high dodge, stealth, stun, Poison Dart hiting 1.5k (with news updades). Now other skill to ignore defense? With this, this server turns a server of crusaders. ;P

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Post by Rora Thu Oct 06, 2011 1:02 pm

@TnkStylee: This skill for Demi-Legends. Not all players -.-'

WE NEED SOMETHING FOR BEING SHUT OUT OF CERTAIN MAPS !!
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GM About Being Demi Legend Empty Re: GM About Being Demi Legend

Post by Davox Thu Oct 06, 2011 1:28 pm

Tnkstylee wrote:Champs need use their HP do attack too. I played Perfect World for 2 years. There werebeasts (tankers of game), got a skill called "Armagedon". This skill take 50% of hp and 50% of SP and make a AOE damage based on HP and SP removed.
In Max level, this skill make 7 damage every 1 HP removed. (Dont ignore def).
In TOP (because numbers is different), can reduce it, but apply same ideia.


"Cruz= "Death Slash" = Swing his blade with brute force making a critical hit for 5k hp or 5k sp ignoring defense have a chance to fail 30% success rate cooldown of skill 4mins to avoide spamming."

Disagree... Crusaders already got high dodge, stealth, stun, Poison Dart hiting 1.5k (with news updades). Now other skill to ignore defense? With this, this server turns a server of crusaders. ;P

Ignore defense cause 5khp/5ksp hit is a fix damage and only Demi have this skills i enumerated. And "Death Slash" has a 70% fail rate so don't be afraid Very Happy

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GM About Being Demi Legend Empty Re: GM About Being Demi Legend

Post by [GM]Connor Thu Oct 06, 2011 2:47 pm

The next person who spams about Demi legends and all their "misfortunes" gets a month off from EO

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