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STATS and algorithms
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SpiritReaper
Rora
ananias
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STATS and algorithms
GM.. Can u tell me if u have any script how stat works? there is a multiplier over some base or smth? I MEAN...
If a SS has 400 acc and add +8
If a SS has 700 acc and add +8 he will get same max+ in each occasion?
if we could have a script of stats owuld be cool ...i mentioned this
from 676 -->678 con, hp was adding by 20 each stat
from 678 -->680 con, hp added 1k !
.Thanks if anyone knows plz reply
If a SS has 400 acc and add +8
If a SS has 700 acc and add +8 he will get same max+ in each occasion?
if we could have a script of stats owuld be cool ...i mentioned this
from 676 -->678 con, hp was adding by 20 each stat
from 678 -->680 con, hp added 1k !
.Thanks if anyone knows plz reply
ananias- BSO Fan
- Posts : 136
Points : 120
Join date : 2011-02-25
Age : 33
Re: STATS and algorithms
The values increase more than normal for every multiple of 5..
(All values/stats i say is random numbers. It doesnt resemble the real in-game numbers by any way)
So, if u have 100 str and you put chip gem. Str- 104. you get like 12max more than before.
At same 100str, you put gem of rage. 105 str, you get 100max more than before.
Another example- 475 str is 5214 max.. 479Str - 5234 max. but 480 str - 5418 max.
And again 483 str- 5433 max but 485 str - 5600 max
When your stat hits every multiple of 5, the change it does to the max/HP and other stat values is greater than the normal increase.
Say thanks if you find it informative!
(All values/stats i say is random numbers. It doesnt resemble the real in-game numbers by any way)
So, if u have 100 str and you put chip gem. Str- 104. you get like 12max more than before.
At same 100str, you put gem of rage. 105 str, you get 100max more than before.
Another example- 475 str is 5214 max.. 479Str - 5234 max. but 480 str - 5418 max.
And again 483 str- 5433 max but 485 str - 5600 max
When your stat hits every multiple of 5, the change it does to the max/HP and other stat values is greater than the normal increase.
Say thanks if you find it informative!
Rora- BSO Fan
- Posts : 595
Points : 635
Join date : 2011-03-20
Location : Chennai, India
Re: STATS and algorithms
thnx Rora... u are right but didnt understand..i had to put Paca beast to explain me thnx anyway
ananias- BSO Fan
- Posts : 136
Points : 120
Join date : 2011-02-25
Age : 33
Re: STATS and algorithms
10 con adds now to me 7k hp so 3.5k hp every 5 con
SpiritReaper- BSO Fan
- Posts : 608
Points : 701
Join date : 2012-04-04
Re: STATS and algorithms
As your total stat increase, you receive a higher bonus from each single stat point and every 5th stat point.
We cannot give an exact formula and it varies for each stat type and class
We cannot give an exact formula and it varies for each stat type and class
Re: STATS and algorithms
For SS its 2/3 to max dmg every ACC and multiplier every 5, multiplier is easy to calculate, but i need to know how many ACC u got.
JustMe18- Posts : 11
Points : 17
Join date : 2012-04-24
Re: STATS and algorithms
Interesting I always thought stat bonuses were every multiple of 8 .
xJirax- BSO Fan
- Posts : 287
Points : 307
Join date : 2012-02-05
Re: STATS and algorithms
I Found acc calculation. well paca helped me. on 700th acc for example u get +135 max. Each 5 stat of accu get the bonus +1 which means...
705 acc -> +136 max
710 acc -> +137 max
715 acc -> +138 max
720 acc -> +139 max
and so it goes.. and backwards...
695 acc -> +134 max
690 acc -> +133 max
685 acc -> +132 max
705 acc -> +136 max
710 acc -> +137 max
715 acc -> +138 max
720 acc -> +139 max
and so it goes.. and backwards...
695 acc -> +134 max
690 acc -> +133 max
685 acc -> +132 max
ananias- BSO Fan
- Posts : 136
Points : 120
Join date : 2011-02-25
Age : 33
Re: STATS and algorithms
well then for cruz, hp bonus is for 7 con or thats what i have heard..but its official..if they didn't change it in EO.then cruz will get hp bonus in multiples of 7 not 5
but i'm not sure
but i'm not sure
disc003- BSO Fan
- Posts : 126
Points : 109
Join date : 2011-01-19
Age : 31
Location : chennai, india
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