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Regaring Champions & CA formula
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Regaring Champions & CA formula
We initially thought of having equality between classes with out working on skills by using the CA formula. This cannot be accomplished due to a lot of work from our end which will be unappreciated although 70% of the players supported it. So we have decided to take balancing from the main game to sort out the Champion issue. As most of you must know and will agree the champion class is overpowered and players have been complaining about it for a long time. Champions have called themselves overpowered and continue telling us to restrain going through with the CA formula and come to another conclusion to deal with the overpowered matter, so we have made a stand as follows.
Skill explanation
-Blood bull
---Gives massive HP & Defense boost to champions. This was only
meant to work with 2-Handed weapon as shields cannot be equipped along
with 2-Handed weapon
-Primal Rage
---Has large damage multipliers because it was only meant to work with a
2-Handed sword. So when Dual sworded champions were accidentally
allowed to use the same skill, they receive 2x More damage than they are
supposed to (Not including the legend\Kylin damage multipliers for the
same skill)
Primal Rage and BloodBull will only work on two handed swords as it was meant to be like the original game, we see no reason that it should continue like this as none of the other classes have such advantages when it comes to skills being active when it shouldn't be, It was a mistake from our end to let it continue like this for so long and we apologize to all champions for the inconvenience this would provide but as time passes we hope you will get accustomed to this change.
The plan to change all maps to have the same damage calculation formula as Chaos Argent has been cancelled.
EO GM Team.
Skill explanation
-Blood bull
---Gives massive HP & Defense boost to champions. This was only
meant to work with 2-Handed weapon as shields cannot be equipped along
with 2-Handed weapon
-Primal Rage
---Has large damage multipliers because it was only meant to work with a
2-Handed sword. So when Dual sworded champions were accidentally
allowed to use the same skill, they receive 2x More damage than they are
supposed to (Not including the legend\Kylin damage multipliers for the
same skill)
Primal Rage and BloodBull will only work on two handed swords as it was meant to be like the original game, we see no reason that it should continue like this as none of the other classes have such advantages when it comes to skills being active when it shouldn't be, It was a mistake from our end to let it continue like this for so long and we apologize to all champions for the inconvenience this would provide but as time passes we hope you will get accustomed to this change.
The plan to change all maps to have the same damage calculation formula as Chaos Argent has been cancelled.
EO GM Team.
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