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[Official] PK BALANCE
+2
SpiritReaper
[GM]Connor
6 posters
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[Official] PK BALANCE
We had made various changes to adjust the gap between donators and non donators.
Enjoy +27 PK between donators and non donators and give any feed back regarding PK in this topic.
Enjoy +27 PK between donators and non donators and give any feed back regarding PK in this topic.
Re: [Official] PK BALANCE
What Changes?
SpiritReaper- BSO Fan
- Posts : 608
Points : 701
Join date : 2012-04-04
Re: [Official] PK BALANCE
How so? I am curious about them. Static dmg still only good if your crus?
SpiritReaper- BSO Fan
- Posts : 608
Points : 701
Join date : 2012-04-04
Re: [Official] PK BALANCE
azz gems now give +7 stats
xJirax- BSO Fan
- Posts : 287
Points : 307
Join date : 2012-02-05
Re: [Official] PK BALANCE
please, define:
Donators...
Donators...
Hangiku- Player
- Posts : 36
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Join date : 2010-09-06
Age : 32
Location : Brazil
Re: [Official] PK BALANCE
when are the spirit pets gonna become active to see ow much they tip the scales.
SpiritReaper- BSO Fan
- Posts : 608
Points : 701
Join date : 2012-04-04
Re: [Official] PK BALANCE
Tanks no longer tank 16.7k max. This static dmg feels like its ca formula and quite frankly is a horrible form of balance. I got broken by my brothers Crusader taking same dmg no matter what mode. If changes like this happens I wont be seeing myself staying. I already tanked far less with every change. Can you try static dmg on base attk skills all classes use as an alternative. You said it would be hard but better then ca formula.
Have it only take someone to 50% hp. Most people dont have 200k+ HP and I certainly don't want people like anna to solo me -.- in full con which she will with this formula.
Have one base dmg for each class depending on attk speed etc so its not only the crusaders befitting.
Tanks have nice dmg but means little when we cant tank anymore. I have never been in a 1v1 fight and 1v1 I should tank any melee class with ease, sadly not the case and his equips arnt even +27 . (Frenzy) I am sure Omar has his complaints as well like been one slashed by me almost before a dk effect.
I dont think anyone malled defensive Gems to be so squishy. I could be wrong but I hardly have time to test atm and few enough people dont like this new upgraded static dmg as it is.
Have it only take someone to 50% hp. Most people dont have 200k+ HP and I certainly don't want people like anna to solo me -.- in full con which she will with this formula.
Have one base dmg for each class depending on attk speed etc so its not only the crusaders befitting.
Tanks have nice dmg but means little when we cant tank anymore. I have never been in a 1v1 fight and 1v1 I should tank any melee class with ease, sadly not the case and his equips arnt even +27 . (Frenzy) I am sure Omar has his complaints as well like been one slashed by me almost before a dk effect.
I dont think anyone malled defensive Gems to be so squishy. I could be wrong but I hardly have time to test atm and few enough people dont like this new upgraded static dmg as it is.
SpiritReaper- BSO Fan
- Posts : 608
Points : 701
Join date : 2012-04-04
Re: [Official] PK BALANCE
Formula great for non Donators very bad for us donators were having defence means squat.
SpiritReaper- BSO Fan
- Posts : 608
Points : 701
Join date : 2012-04-04
Re: [Official] PK BALANCE
Formula great for non Donators very bad for us donators were having defence means squat.
Only non donators who work hard enough to obtain +27 equipments can be strong like mentioned above. All non donators you see ingame currently are having +27 equipments.
Surely a +27 Champion can kill a +27 Crusader. It does not seem fair to ask us to make only one class invulnerable while they have the same equipments as other classes and still receive absolutely no damage without the static formula.
Player Frenzy does maximum static damage possible (without God Realm ring attribute bonuses) due to the +27 Weapons (With Flame eyes)
Even with the new static damage formula, a MAXED out champion will surely not die in a few seconds. More over static damage is reduced after the target reaches 25% HP.
TEST RESULT
Re: [Official] PK BALANCE
Seriously ? sam i dont think you can post anything about champs being ne rfd champ is still op class >.>
Honest- BSO Fan
- Posts : 327
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Join date : 2011-05-04
Age : 36
Location : Kuwait
Re: [Official] PK BALANCE
and here is the tripple post...
Sam was sitting the whole time, there is no way sam would be sitting in pk.. lol
So i dont think this is really accurate.
Sam was sitting the whole time, there is no way sam would be sitting in pk.. lol
So i dont think this is really accurate.
Re: [Official] PK BALANCE
LOL actually he does and alot whenever he give up on pk he just sit with shield and if there is no magic he regen all his hp without pots
Honest- BSO Fan
- Posts : 327
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Join date : 2011-05-04
Age : 36
Location : Kuwait
Re: [Official] PK BALANCE
he cant sit if he gets stunned 1st and gets stun locked.
xJirax- BSO Fan
- Posts : 287
Points : 307
Join date : 2012-02-05
Re: [Official] PK BALANCE
Video isnt accurate. You get bonus while sitting taking less dmg. My hp regen while standing is non existant. The dmg yous were hiting on me my brother was doing the some without +27 gemming cause I can remote to my old pc back in QLD. His equips got gemmed wrong.
2nd In most fights I barely use shield as its useless in nearly every situation just like the gemmed frozen kylin hat I have. It doesn't do much now after changes happened that you said wouldn't. Slight boost to hp regen while sitting but pointless.
3rd Using shards while someone is sitting and on full hp is a colossal waste. Most people would only use them once there target is under 25% hp to maintain the same dmg they did before shards.
My whole point its still only crusader that benefits off static dmg. Tell me how a tank with 680 attk speed on berserk is going to use it on targets he misses 50% of the time?
2nd In most fights I barely use shield as its useless in nearly every situation just like the gemmed frozen kylin hat I have. It doesn't do much now after changes happened that you said wouldn't. Slight boost to hp regen while sitting but pointless.
3rd Using shards while someone is sitting and on full hp is a colossal waste. Most people would only use them once there target is under 25% hp to maintain the same dmg they did before shards.
My whole point its still only crusader that benefits off static dmg. Tell me how a tank with 680 attk speed on berserk is going to use it on targets he misses 50% of the time?
SpiritReaper- BSO Fan
- Posts : 608
Points : 701
Join date : 2012-04-04
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