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New Weapons in Sacred War
+5
Kaze
Sneaky
Honest
SexyJo
[GM]Connor
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New Weapons in Sacred War
Hello
I just talked to a friend running a Russian PS and he wants to try to add a new weapons to SW.
(More items like Guardian summon scroll)
-These items disappear when you leave SW.
-You can exchange Snuffs or eye patches for these items.
-It wont be very easy to get.
-ONLY SOME of these items will be usable by legends.
-Some of these items require a Higher SW rank to use
Some items we were thinking of adding-
Offense
-Suicide bomb: (Kills the player using it, and does a fraction of the damage the user takes as AOE damage to nearby enemies.
-Precision Artillery strike: Can use a consumable item and target a location to perform an artillery strike (Could be used to damage towers)(Small AOE)
-Spread Artillery strike: Can use a consumable item and target a location to perform an artillery strike (Small damage)(Large Aoe)(Not enough damage to kill anyone)
-Precise Laser Gun: Do 25k Static damage to any player regardless of class or hp
-Deadly Laser Gun: Do 50k Static damage to any player regardless of class or hp
-Incapacitator: Can stun the target as well as the user for 5 seconds. The target will be un-stunned if they are attacked
Defense
-Warp Shield: Can be used to teleport back to the base after the 5 seconds even if the player in under attack and doesn't have full Hp\Sp
-Base Granary ticket:(teleports to your base's Granary)
-Base Ammo Warehouse ticket:(teleports to your base's Ammo Warehouse)
-Summon Defense tower(Low Dmg)
-Summon Advanced Defense tower(Medium Dmg)
-Base Repair Token(Repairs Base HP by 25%)
-Base Invulnerability Scroll(Base will be invulnerable for 30 seconds)
Neutral
-Team Teleporter: Can be used by a party leader to summon all their Team mates next to them from anywhere in the battlefield
-Stealth Coat: Can make a target invisible to other players for a limited period of time
-Token of blessing(Keeps you fully buffed throughout the SW)
-Token of healing(Heals you to 100% Hp & Sp when you respawn)
-Squadron summon scroll(Summon 15 Navy envoys\Pirates to support you in battle
I just talked to a friend running a Russian PS and he wants to try to add a new weapons to SW.
(More items like Guardian summon scroll)
-These items disappear when you leave SW.
-You can exchange Snuffs or eye patches for these items.
-It wont be very easy to get.
-ONLY SOME of these items will be usable by legends.
-Some of these items require a Higher SW rank to use
Some items we were thinking of adding-
Offense
-Suicide bomb: (Kills the player using it, and does a fraction of the damage the user takes as AOE damage to nearby enemies.
-Precision Artillery strike: Can use a consumable item and target a location to perform an artillery strike (Could be used to damage towers)(Small AOE)
-Spread Artillery strike: Can use a consumable item and target a location to perform an artillery strike (Small damage)(Large Aoe)(Not enough damage to kill anyone)
-Precise Laser Gun: Do 25k Static damage to any player regardless of class or hp
-Deadly Laser Gun: Do 50k Static damage to any player regardless of class or hp
-Incapacitator: Can stun the target as well as the user for 5 seconds. The target will be un-stunned if they are attacked
Defense
-Warp Shield: Can be used to teleport back to the base after the 5 seconds even if the player in under attack and doesn't have full Hp\Sp
-Base Granary ticket:(teleports to your base's Granary)
-Base Ammo Warehouse ticket:(teleports to your base's Ammo Warehouse)
-Summon Defense tower(Low Dmg)
-Summon Advanced Defense tower(Medium Dmg)
-Base Repair Token(Repairs Base HP by 25%)
-Base Invulnerability Scroll(Base will be invulnerable for 30 seconds)
Neutral
-Team Teleporter: Can be used by a party leader to summon all their Team mates next to them from anywhere in the battlefield
-Stealth Coat: Can make a target invisible to other players for a limited period of time
-Token of blessing(Keeps you fully buffed throughout the SW)
-Token of healing(Heals you to 100% Hp & Sp when you respawn)
-Squadron summon scroll(Summon 15 Navy envoys\Pirates to support you in battle
Re: New Weapons in Sacred War
thats very cool,
but i didnt understand this
"Precise Laser Gun: Do 25k Static damage to any player regardless of class or hp
-Deadly Laser Gun: Do 50k Static damage to any player regardless of class or hp"
SexyJo- BSO Fan
- Posts : 1469
Points : 1800
Join date : 2010-08-05
Age : 35
Location : Kuwait
Re: New Weapons in Sacred War
That's gonna be fun
Honest- BSO Fan
- Posts : 327
Points : 346
Join date : 2011-05-04
Age : 36
Location : Kuwait
Re: New Weapons in Sacred War
It'll be fun to see some new changes in SW. But.. SW already taking more than 1h30min + each time.
I dont think people like spending so much time in 1 maze for just 10 RP or even nothing at all. Maybe 1hour or something should be the limit then add the new weapons? o_o
This mostly because adding these features it will only make SW last even longer xP
I dont think people like spending so much time in 1 maze for just 10 RP or even nothing at all. Maybe 1hour or something should be the limit then add the new weapons? o_o
This mostly because adding these features it will only make SW last even longer xP
Guest- Guest
Re: New Weapons in Sacred War
agree 10 rpsis jst to lame to spend 1-2hrs for sw and there are chanceul get nthing from this
Sneaky- BSO Fan
- Posts : 159
Points : 179
Join date : 2010-09-06
Re: New Weapons in Sacred War
Base Repair Token(Repairs Base HP by 25%) -.-
Kaze- Player
- Posts : 42
Points : 49
Join date : 2011-02-09
Re: New Weapons in Sacred War
up the Rp boss
Seppuku- BSO Fan
- Posts : 447
Points : 555
Join date : 2010-10-23
Location : England
Re: New Weapons in Sacred War
i like the IDEA but 10 RP for 1 hour 30 mins... and other will spend that time and get nothing.. so dissappointing for wasting time in it when u can farm 3 az gem in DS choppping wood...
1# make RP higher
2# make 1 HOUR SW map
3# remove punishment cuz no one can Dual anymore when u activate "Dual Shield"
4# add these new weapons and lets have some fun =]
BUT how HIGH is the required rank? 3 4 5??
1# make RP higher
2# make 1 HOUR SW map
3# remove punishment cuz no one can Dual anymore when u activate "Dual Shield"
4# add these new weapons and lets have some fun =]
BUT how HIGH is the required rank? 3 4 5??
Admin wrote:
-Some of these items require a Higher SW rank to use
Re: New Weapons in Sacred War
Most of the super powerful weapons like 25k/50k single damage weapons can only be used by non legends
Re: New Weapons in Sacred War
btw abt base repair plz dnt then sw wont end ever
Sneaky- BSO Fan
- Posts : 159
Points : 179
Join date : 2010-09-06
Re: New Weapons in Sacred War
Admin wrote:Most of the super powerful weapons like 25k/50k single damage weapons can only be used by non legends
LOL!! so all these non legends will hit crazy like Legends HS O_O?? then whats the Legends HS use for? T_T i feel like i made a wrong class >_>
Re: New Weapons in Sacred War
Make it last max 1 hour. The statue with the highest HP % wins =]
Guest- Guest
Re: New Weapons in Sacred War
Tyrana wrote:Make it last max 1 hour. The statue with the highest HP % wins =]
that happen last time =X i was the only legend fighting for my side and in the whole SW i cant get out because of the punishment LOL and it lasted the whole SW duration and..... i actually got 110 patches T__T and both statues are still Up only my side didnt had damage cuz no one attacked it .. so we won T_T but hell i wasted my time inside i wanted to afk but that will make my team hopeless >_<
Re: New Weapons in Sacred War
Those powerful aren't gonna be cheap
They might be able to get it once a week or every 2 weeks maybe maybe
They might be able to get it once a week or every 2 weeks maybe maybe
Re: New Weapons in Sacred War
Admin wrote:Those powerful aren't gonna be cheap
They might be able to get it once a week or every 2 weeks maybe maybe
you mean we have to buy by DC???? pls specify how its not cheap
Re: New Weapons in Sacred War
Its gonna be worth more than 100+ Snuffs\Eye patches to get one of them and they can only be used once. If you leave SW they dissapear like guardian summon scrolls
Re: New Weapons in Sacred War
Admin wrote:Its gonna be worth more than 100+ Snuffs\Eye patches to get one of them and they can only be used once. If you leave SW they dissapear like guardian summon scrolls
ahh ok i thought expensive like buying with DC =] but with those snuffs and patches im fine with it... im sure everyone will like it
Re: New Weapons in Sacred War
Dc for patch and snuff i cant be bothered farming people in sw just to get an edge for a game later for a chance of getting 10 dc. But nice idea none the less i like the sucide one most considering a champ with 160k hp how much aoe dmg XD
Terra1- BSO Fan
- Posts : 457
Points : 497
Join date : 2011-04-04
Re: New Weapons in Sacred War
whew, nice idea...but the inactivity in SW takes only a few minutes and u can't even heal yourself..waaaahhhhh...GM!!!!!
chocola- Player
- Posts : 22
Points : 21
Join date : 2011-05-21
Age : 37
Location : Philippines
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