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Level Planning Empty Level Planning

Post by [GM]Connor on Sun Nov 18, 2012 6:23 pm

We have decided to make Leveling a bit harder, while making it more fun and rewarding better items.
Provide suggestions regarding what EXISTING MOBS can be chosen to help players level

Currently the leveling will be as follows

Lv 0-10 -Mystic Shrubs (Argent outskirts)
Lv 10-24 -Meaty Penguins (Argent outskirts)
Lv 24-40 -Aberrant Lizards (Argent outskirts)
Lv 40-48 - Open for suggestions
Lv 48-56 - Open for suggestions
Lv 56-64 - Open for suggestions
Lv 64-72 - Open for suggestions
Lv 72-80 - Open for suggestions
Lv 80-90 - Open for suggestions
Lv 90-125 - Dream Island


Existing Isles accessible from the Island teleported in Argent can be used for most of the mid levels
We will also make sure to disable level skipping by using Lv6 sandbags

Please make suggestions as to which area is best for the Levels that are open for suggestions
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Level Planning Empty Re: Level Planning

Post by Firerasier on Sun Nov 18, 2012 6:37 pm

lvl 80 - 90 cowboy gunmen / outlaw zen warrior tribesmen
Shaitan

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Post by tryxzie on Sun Nov 18, 2012 7:05 pm

dont make it hard for lv0-75.. atleast make them use the free set easily from the newbie chest... lv 76-90 is already hard to do.. knowing u removed B2.. how can they catch up with the higher lvl players... and since u brought up the lvl up higher to 125, atleast dont make the newbie suffer.. removing b2 will slow the newbies to catch up with the older players.. less PK now cuz these newbies will have to atleast farm for their azrael gems, farm for u gems,, farm for refs... while the rest of the old players remains Over powered...
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Level Planning Empty Re: Level Planning

Post by SpiritReaper on Sun Nov 18, 2012 7:25 pm

past lv100 -.-. Have you thought about current class balance. Already I seen crusaders who tank nearly my full max only tanking 600 hits. I struggle to get enough hit rate now and I spend most time in stun lock cause of the melee. Most classes and jobs are already tanking too much while been able to deal tremendous dmg while in con. (Magic)

Take lyns tournament I stayed in full str I was hitting Rayne 600's while in dual sword con and that was with shards equipped. If she recorded that's evidence you can look at. In return I died due to static dmg + shards. They can stay full con and with over 900 attk speed can stun lock any single target while in just melee.

So adding another 25 lv's to max while one class has so many tremendous benefits is gonna screw every other class over. As for lving spots:
Ninja moles 24-40
punkin knights 40-48
angels 48-56
ilse of chill 56-64

Think of more later.

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Post by tryxzie on Sun Nov 18, 2012 8:16 pm

i sum what agree to that comment above me... knowing lv 100 weapons are OP x)) only mallers pk mallers.. only newbies Pk newbies.. its like a divided country.. poor and rich... and wheres the fun..?? i dunno..

but im sticking to my suggestion to put the sb isle 2 back to get lvl atleast from lv 51-84 lets not slow down the newbies to be strong and lets not make strong gets more stronger...
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Level Planning Empty Re: Level Planning

Post by SpiritReaper on Sun Nov 18, 2012 10:13 pm

I would agree to cancel out getting stats past lv100 and just get skill points. Already if you play champion to use it full we lack the necessary points to use our full range of skills. Other class I am not so sure about but champions are stuck between some crusader hybrid. Difference between the 2 class isnt much yet one can do the all round job having high to moderate tanking power. You cant play 2 handed weapon champ because at +27 max is too low to fight other legends been caped out 14.9k maybe less now due to rare pet burp.

If we are going to have extra levels can class get rebuilt foundation up so they are more suitable for EO. Skills stat growth rates etc.

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Level Planning Empty Re: Level Planning

Post by palsmhz9 on Mon Nov 19, 2012 12:36 am

Lv 40-48 - fc2 and fc3 mobs/ treant Lv 48-56 - DW mobs Lv 56-64 - skeleter isle mobs Lv 64-72 - DS mobs Lv 72-80 - DA mobs Lv 80-90 - DH mobs

i think this what GM try to do.. leveling and farming at same time.
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Level Planning Empty Re: Level Planning

Post by tryxzie on Tue Nov 20, 2012 12:22 am

please enable all sand bags since they are available from the reputation NPC.. and lv1-4 doesnt work in shaitan map...
thanks
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Level Planning Empty Re: Level Planning

Post by tryxzie on Tue Nov 20, 2012 1:30 am

[GM]Connor wrote:
Lv 40-48 - Cumbersome yeti
Lv 48-56 - Ancient sentinel
Lv 56-64 - Corrupted guardian Angel
Lv 64-72 - Deadly werewolf archer
Lv 72-80 - Elite palace guard
Lv 80-90 - Evil relic guardian or Bloodwing Angel
Lv 90-125 - Dream Island




suggestion
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Post by WhiteDeathJr^^ on Tue Nov 20, 2012 2:02 am

64+ in Lone towers!!!!!

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Level Planning Empty Re: Level Planning

Post by xJirax on Tue Nov 20, 2012 2:18 am

If stats are gonna be canceled then lvling would basically be a waste for crus class since at lv100 crus have the skills maxed unless other new skills are added. For the other classes they have other skills they could benefit from having more skill points.

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Level Planning Empty Re: Level Planning

Post by Swift on Tue Nov 20, 2012 6:03 am

anyway..dafak with Dream Island. I die as soon as i touch the mobs..lame..how do u expect newbie to lvl up there LOLS meh GM.. I seriously dun like any new update u made..I AM.. keep making update..but i only see 3-5 ppls online ea day..and I seriously dunno what to do when im online in there.. zzzzzz
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Post by Swift on Tue Nov 20, 2012 6:04 am

sorry anyway..my post out of topic~
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Level Planning Empty Re: Level Planning

Post by Swift on Tue Nov 20, 2012 6:06 am

oh sorry.. its map for high lvl characters. BUT still..die in 5 hits LMAO
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Level Planning Empty Re: Level Planning

Post by Eiko ^^ on Tue Nov 20, 2012 8:21 am

@Ian I think GM made dream island for party lvling, and we asked about that (lvling in thundoria mirage in official TOP). So u need cleric/sm champ for tanking etc Smile it isnt that bad!
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Level Planning Empty Re: Level Planning

Post by WhiteDeathJr^^ on Tue Nov 20, 2012 11:30 am

i want lv125 to have something to do! =P

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Level Planning Empty Re: Level Planning

Post by GoDxNero89 on Tue Nov 20, 2012 11:35 am

About 90-125 lvling map... Dream map is small and magic class like voy cant do much in it.

Can u make a maze like Thundoria mirage.. and shaitan mirage for magic's? wiht same mobs but harder n high exp?...
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Level Planning Empty Re: Level Planning

Post by Swift on Tue Nov 20, 2012 1:36 pm

yah eiko.. but seriously -_- who would help u lvling with only 5-10 ppls online everyday and most of them afk ?o-o
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Level Planning Empty Re: Level Planning

Post by tryxzie on Tue Nov 20, 2012 11:44 pm

[GM]Connor wrote:
Lv 10-24 -Meaty Penguins (Argent outskirts)
Lv 24-40 -Aberrant Lizards (Argent outskirts)

ive searched argent outskirts up to rockery haven for these mobs...

so far, i only found 3 meaty penguins near argent west gate and 2 lizards near argent north gate..

can u add more please?
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Level Planning Empty Re: Level Planning

Post by Serge... on Wed Nov 21, 2012 1:29 am

Career lots to lv60.
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Level Planning Empty Re: Level Planning

Post by Serge... on Wed Nov 21, 2012 1:31 am

Sorry for dual posting.

Besides, no need more than 2 lizards.
But, i think newbie hit bonus is removed.
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Level Planning Empty Re: Level Planning

Post by Hangiku on Wed Nov 21, 2012 7:34 pm

New Map is perfect for lvl 90-125, since there havent a place for magic get lvl 100 before, that!
If some1 pick a magic class, need to know will need help from a melee class!
Even honest, jo, wasabii, eiko, whaterver, needed help to hit lvl 100, so its okie if them keeping needing...
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Level Planning Empty Re: Level Planning

Post by Serge... on Thu Nov 22, 2012 12:26 am

You cant party in that map.
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Level Planning Empty Re: Level Planning

Post by GoDxNero89 on Thu Nov 22, 2012 12:28 am

u can party out side n get inside....... so party allowed .
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Level Planning Empty Re: Level Planning

Post by tryxzie on Thu Nov 22, 2012 4:11 pm

Serge... wrote:Sorry for dual posting.

Besides, no need more than 2 lizards.
But, i think newbie hit bonus is removed.


have u tried killing them??

it took one lizard to spawn 5 mins..it doesnt spawn on the same spot.. and theres only 2 of them... what is this then? its like "*** the newbiES who cares"? yea thought so too.. >.>
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Level Planning Empty Re: Level Planning

Post by tryxzie on Thu Nov 22, 2012 4:16 pm

Serge... wrote:You cant party in that map.

can u think of any other map to lvl up with a party ? even i am a legend i die with this mobs.. u think the newbies using disicple set at lv 90 can survive ?

i dont mean to offend you.. but heck you gave me a face palm when i asked to add more lizards..
i dont hate you..
i hate some stupid ideas.. and starting to hate this game
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Level Planning Empty Re: Level Planning

Post by Serge... on Thu Nov 22, 2012 9:57 pm

About the lizard.
Well, in my guide i killed just 2 of them to get to lv40.
Thats why i said that.

But yeah.
Its screwed with newbies.
They will have a hard time.

But the sole reason for this is Azrael Gems in Reputation Exchanger.
This happened before.

Lets see what GMs can do about it.
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Level Planning Empty Re: Level Planning

Post by tryxzie on Fri Nov 23, 2012 1:50 pm

yea, but u see the sand bag package was put in the reputation exchanger NPC too.. so i dont understand why it is put available there but cant even use it in shaitan.. the package should work normally .. if not it will be a waste of reputation..
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Level Planning Empty Re: Level Planning

Post by Zyncolicious on Sat Nov 24, 2012 7:57 pm

looking for party lvl! haha
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Level Planning Empty Re: Level Planning

Post by SpiritReaper on Sun Nov 25, 2012 4:07 am

XD I need a plvl as well XD. I knew I saved x4 amps for a reason. Is it faster to pt ppl in this server or train on your own????

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Post by GoDxNero89 on Wed Nov 28, 2012 1:42 am

i rest my lvl again to lv0 and i tp to shaitan.... then all my equps/pet/rings/neck n everyting gone lol.. Very Happy
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Post by Honest on Wed Nov 28, 2012 1:57 am

Yeah same to me omar let me test it -.- ,anyway i lost everything when you reset ur character to level 0 then tele ,also lost 1 book or rebirth ,and when i reset my level i lost about 19 skill points and also stat but i dont know how much exactly the stat
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Post by WhiteDeathJr^^ on Wed Nov 28, 2012 2:24 am

Gm i reset my lv and now i have less hp and def <.< whats going on? i have put all skills and stats

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Post by GoDxNero89 on Wed Nov 28, 2012 9:29 am

yeha dunno that's weird... u back to a newbie with 0 gold lol.
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Post by Honest on Wed Nov 28, 2012 10:00 am

I want the server rollback fast T_T
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Post by GoDxNero89 on Wed Nov 28, 2012 12:50 pm

same i want server to rollback.. this geting boring / no ppl online since they know its gonna roll back... And server rank is down now...
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Post by xJirax on Wed Nov 28, 2012 1:07 pm

maybe more ppl will be on once the +27 equips are forged?

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Post by Hangiku on Wed Nov 28, 2012 1:15 pm

and mobsi n dream are overpower XD
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Post by GoDxNero89 on Thu Nov 29, 2012 1:22 am

Still waiting to fix ir or anything lol.. im still naked w.o any equps cuz of rest npc....
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Post by Honest on Thu Nov 29, 2012 1:29 am

yeah same cuz of omar made me do it >.>
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Post by [GM]Connor on Thu Nov 29, 2012 5:01 pm

How did your equipments disappear?
Edit - The NPC bug fixed
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Level Planning Empty Re: Level Planning

Post by Honest on Thu Nov 29, 2012 8:33 pm

me and godnero we reset our level too 0 then 100 then we teled out of argent then we lost all Equip and items in inventory XD
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Post by SpiritReaper on Fri Nov 30, 2012 1:34 am

Can you do something about the dmg these mobs do. Am I the only person in server that these things hit 1800 on every single hit? Its not a fun lving experience when I need more then one cleric/healer to keep dmg lower then the heal. The dmg was a massive jump from 1500 to 1800 after lucifer gems + mob attk speed got higher. Can the static dmg get capped at a certian point so getting stronger isnt a punishment.

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Post by WhiteDeathJr^^ on Fri Nov 30, 2012 2:50 am

lol? them hit me only 300

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Post by GoDxNero89 on Fri Nov 30, 2012 2:59 am

its about ur def/hp... when u go on con mode they hit ya hard.. but when u in Str.. they hit ya less.. thats what i noticed.
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Post by SpiritReaper on Fri Nov 30, 2012 3:26 am

I was in str taking 1800 hits lolz. Its crazy high BS dmg that a tank cant even tank. Strange system where I need lower gemmed people to plvl me.

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Post by Damaszek on Sat Dec 01, 2012 3:53 pm

I think it's like that: more con = more dmg from dream isle mobs.

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Level Planning Empty Re: Level Planning

Post by [GM]Connor on Sat Dec 01, 2012 7:47 pm

Dream Island mobs do a certain % of the player's total hp as damage. It will take the same time to kill a newbie with 1000 HP as another player with 100000 HP
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Post by Hangiku on Tue Dec 04, 2012 1:52 pm

GM could make an event, who hit the cap lvl 1st, idk what =)
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Level Planning Empty Re: Level Planning

Post by S2 on Sun Dec 09, 2012 12:01 pm

leveling on dream for my ss is alright but i dont see how others will be able to do so unless they merge into a big party. (to kill 1 mob)

its insanely difficult to kill these mobs if ure on a magic class

for some reason im getting huge amounts of exp for killing on fortune >.>

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